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Originally Posted by -MerlyN- Truely a masters work! I am wondering, alls the smooth edges, are they modeled or are you using some plugins like f-edge or something to smooth them? I can hardly imagine them to be modeled at 220k faces...  |
Everything is modeled, no special plugins. Most of the secondary hull is a collection of Sub-D objects, almost none of which have been frozen or optimized yet, and the primary hull is a mix of lathed shapes, Sub-D's and other objects. The edges on the Sub-D's are pretty smooth but most everything else still needs work.