Quote:
Originally Posted by tobian It was really hard to tell how that would work out till the thing had gone through more than 10 passes - I think there was something like 35 and over 3 hours render time, because of the reflection blurring and monte-carlo radiosity! Before that all you could see was noise, and once it'd gone too far I couldn't be bothered to start it over hehe  Yeah I think I'll knock back the reflection channel noise a little
Otherwise thanks for the compliments!  |
Bake the radiosity solution. There's a few other tricks I can show you as well
M.