Besides havign your work shocwcased in what is probably the oldest surviuving TA/Sprign mod around, and also the definately most well known after being in at least one magazine.
Well you get some experience in workign towards game desgin and what that means wich may or may not be of future interest, and you get to see your work actually be used. wich is somethign that a lot of the artists who complain that noone sees or comments on their artwork can't say. and this is the one unit that is the most important in the game for the imperial side, and will allways be present.
This is afterall a free mod project, who despite everything has survived since the early days of TA modding. what do you want, outside of fame and glory.
Maybe I'll give this a whirl after I install Max again, even if my superior skill is completely unfair to everyone else
I say give it a go, it's a lite project(relatively compared to what people usually model on these forums) and anyone can participate, make some sketches or whatever and see one of the Amazing SW:S modellers bring your concept to life. This is your chance to build the very headquarters of the imperial forces and later see it in action and use it in game. UV W mapping isn't even necessary, for those that fea r the UV monster and want to do the model themselv es.