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Originally Posted by Melak seems like you'd need to use even numbers, because the exact same thing happens in max if you use even numbers...why is everything vice versa?  |
You know I often wonder about that too. I was trying to learn Max a month ago or so. It was way too reistrictive for me. Don't get me wrong, there are some excellent tools in Max, example you got to your dome a lot easier than I did. I just don't like all the protocol used in Max to build objects. Anyway that is another thread I started . . .
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Originally Posted by star-art Nice work so far!  I was wondering how you guys built these kinds of domes/spheres. I figured there might be some special tools in your program to make it easier (like a geometric solids generator). |
Thanks . . you now there are some Geometry tool in LW but I never spent the time to use any of them as of yet . . maybe I should go in there now and see what the deal is. . . funny I have been using LW since 2000 and never used any of the Parametric tools or Quadric or platonic solid tools.
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Originally Posted by star-art I built a 12-frequency, 3/8 geodesic dome from scratch for my Valley Forge project. You can check it out in the 3D WIP section.
I finally figured it out though and managed to map out all the triangles onto a sphere using projection from an underlying icosahedron. Whew! What a chore that was. But at least now I know how to do it. . .  |
I will bounce over now and check out that wip . . .
I can imagine how long it took to build that dome like that . . this is one of the reasons why I am trying hard not to stray too far from what I actually need for this dome because there is a lot of realestate to cover if I try to add detail and frame work and build in all the nooks and crannies.
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Originally Posted by Armondikov I managed it with what's marked as 6 segments. If you choose even numbers you get a straight horizontal line that you can use as the base of the dome, odd numbers of segments are slightly curved. It seems like only 6 segments so far produce a "perfect" pattern, all the other settings leave you with spare triangles. I still haven't tried all the possible segments. |
Dude that really looks steller, but why are some of the hex's out of square? They look a little crooked, almost like they were drining . . .
gp