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ship of the stars
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09-10-2007, 12:43 PM
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al3d
Mr. Speedy
Join Date: May 2006
Location: Montreal
Age: 42
Posts: 3,623
i don't see how this model can be so big...unless it as very poor optimisation and useless polygones. From what i see, you can't have more then 25 to 30 000 polygones. Maybe some wireframe will help us see better
When you love a pet, loosing it is like loosing a part of your soul. I lost part of mine on Feb 12 2008. Never will it be the same again.
al3d
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