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Old 09-27-2007, 10:21 AM   #48 (permalink)
bojangles
SFM Nugget

 
Join Date: Jul 2007
Age: 33
Posts: 60
Fanks People,
Im definately feeling the love

In regards to the famous poly-count i kinda know where its coming from. In the original pics where i had modeled the engine and the internals there are rather a lot of pipes and cylinders, yes? Well when i started this thing i didnt really know what it was going to be, and then somehow created something enginey. Weeeeelllllll.......i kinda started hig poly, (usually 60sides to start :$) and there are a few things that are quite small but a little high in count. As this has progressed, however, and the ideas I am getting in my head for renders and pictures, I want to keep it high poly as this is going to be a fairly large sized ship. when this is docked of landed and repairs are going on and the engine doors are open i will need it to be nice and smooth.

As i said before though there will be optimisation later on down the line once I get everything nailed down though.

Fanks for the encouragement, again people. Sometimes i can be spinning this thing round in persepctive view for ages before im brave enough to start something. I have some more time over the weekend so hopefully i can have something more to show then.

Bo
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