Fanks People,
Im definately feeling the love
In regards to the famous poly-count i kinda know where its coming from. In the original pics where i had modeled the engine and the internals there are rather a lot of pipes and cylinders, yes? Well when i started this thing i didnt really know what it was going to be, and then somehow created something enginey. Weeeeelllllll.......i kinda started hig poly, (usually 60sides to start :$) and there are a few things that are quite small but a little high in count. As this has progressed, however, and the ideas I am getting in my head for renders and pictures, I want to keep it high poly as this is going to be a fairly large sized ship. when this is docked of landed and repairs are going on and the engine doors are open i will need it to be nice and smooth.
As i said before though there will be optimisation later on down the line once I get everything nailed down though.
Fanks for the encouragement, again people. Sometimes i can be spinning this thing round in persepctive view for ages before im brave enough to start something. I have some more time over the weekend so hopefully i can have something more to show then.
Bo