Well, it's me first work in Zbrush, really...I R Noob

I dont' know jack about rigging in Poser either, so mesh has torn a little on this Vue render..no worries, will paint it out post-work in Photoshop or PSP
Well, I figure illithids would have "klingon" heads, hehe, because tentacles out of water on a human skulll = muscles, lots of em...hence, IMHO, they should be more msuclar on the face, thus the look. Lots of anchoring points and base muscles.
Appreciate the tips, I respect the really great possibilities of Zbrush, just hate the interface :/
Clothes and human body from DAZ3D models/textures (Wizard robe for M3, mystic version, iirc).