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| 2D Gallery Post your completed 2D related artwork. Be open to review and comment. |
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| | #113 (permalink) |
| SFM Guru Join Date: May 2006 Age: 26
Posts: 822
| That's a neat ship. |
| My slightly improved and famous Enterprise Reference Pack. - 2/6/08 | |
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| | #114 (permalink) |
| SFM Guru | i thought id show you the ship so far, ive been unsure about lots of things its taken ages lol. Im not sure if the hull is rounder on top or it has a straight edge. The stingray fish is pretty streamlined so i assume it is rounded lol fingers crossed. Ill put the bridge in, bear in mind this is only a rough cut all the details come when the main shape is complete. However ive finished the main turret on top. |
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| | #116 (permalink) |
| SFM Guru | well its nearly finished PM me your email address and ill send you the sketchup file, then maybe when you've got time you can paint over it like you have the rest with panels etc. I was a bit unsure how the engine section worked out so you may need to change that yourself? 'finished now might have gone south on the engines but it was hard to tell what was happening back there from he 2D pic lol, so change if you you need to. I didnt get round to finishing the engine cowls as i imagine they are wrong so you can finish up if you like. Sorry no anti-A on sketchup renders!!!' |
| Last edited by liam887; 06-29-2008 at 09:57 PM. Reason: little picture | |
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| | #119 (permalink) |
| SFM Guru Join Date: May 2006 Age: 26
Posts: 822
| The turret won't be able to retract without the barrels pointing up, which means the turret needs to go lower than it would have in order for the hatch to close. If you move the turret back in the cutout then there will be no problem as long as the turret points forward when retracting. Other than the meshes look great. |
| My slightly improved and famous Enterprise Reference Pack. - 2/6/08 | |
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