| |
| |||||||
| 2D Gallery Post your completed 2D related artwork. Be open to review and comment. |
![]() |
| | Thread Tools | Display Modes |
| | #161 (permalink) | ||
| SFM Guru Join Date: May 2006 Age: 26
Posts: 827
| Quote:
Quote:
If the physical turret is a problem, you can just put another turret on for PD, that uses the same laser, or set of capacitors, since a laser generator can be centralized and direct the laser to multiple turrets, although not simultaneously. The name of the training squadron is funny on its own and hilarious in context. I really like the black paint of the weapon testing squadron, I want to see more shiny black fighters. Or a fleet of ships painted in red, white, and blue! Remember, no stealth in space. | ||
| My slightly improved and famous Enterprise Reference Pack. - 2/6/08 | |||
| | |
| | #164 (permalink) |
| Space Cadet Realname: B.J. Join Date: May 2006 Location: Huntsville, AL Age: 34
Posts: 973
| I like that airliner-esque nose on the Albatross. Also vaguely resembles the old style rockets of the 50s. |
| B.J. Olejnik 2D WIP: BSG Vipers | |
| | |
| | #168 (permalink) |
| SFM Nugget Realname: J. Wilde Join Date: Sep 2007 Location: Tucson, AZ
Posts: 62
| The cutter you've given us is an interesting take on the concept. I'm not sure of the tech you're using for intrasystem transport though. You give ranges in AU, when it seems that you're using reaction engines - which would make Delta-V a more appropriate term. It's one of the reasons I assumed the ships used some kind of stutterwarp at first. |
| | |
| | #169 (permalink) | |
| SFM Guru Realname: Zach Join Date: Jun 2007 Location: Waiting in line for tickets to 'Twilight'
Posts: 562
| Quote:
| |
| I'm bbzwbbzw, and I approved this message. | ||
| | |
| | #170 (permalink) |
| SFM Guru Join Date: May 2006 Age: 26
Posts: 827
| I love the new cruiser, it has a great looks. I'm glad you made a cutter, but a tail lander, that's tough. Certainly looks maneuverable and fast, though. The alt versions of both are great, too.We should discuss the stat expansion. |
| My slightly improved and famous Enterprise Reference Pack. - 2/6/08 | |
| | |