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| SFM Obsessed Join Date: May 2006 Location: Serenity Valley Age: 26
Posts: 1,257
| Your hiding the hands... Trouble spot? Im lousy with those as well. Im in an art school, so forgive the nit-picks. Great work with the forshortening. The position you chose instantly does that. But the back curve should go down just a little more, almost to where we loose it behind the arm. If you could give where the upper arm meets the shoulder a little more of a curve that will help to un-flatten the image. Need a little more deffinition to the neck, were kinda loosing it. And given the pose... I like the dark image so much better. Great piece. Any plans to ink it? Or have you played with charcoal... |
| My Modern Theory Of Natural Selection: Anyone dumb enough to do something stupid deserves the consequences... Stupid is an active choice. Countdown 5 Digital | |
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| | #3 (permalink) |
| www.projectcosmos.net Realname: Nate Join Date: May 2006 Location: San Diego, CA, USA Age: 31
Posts: 5,604
| The general proportions look good. I agree with Countdown5 that the deltoid (shoulder) is a little flat and should have some more lighting definition done to it. Another detail that will help connect the shoulder to the torso is the appearance on the clavical. That is the bone at the top of the rib cage that goes from the top of the sternum to the should joint. On fit, lean women the clavical is very noticable and there is a heavy cavity where the skin sinks above it and below. The face is nice and construes the look you want satisfactorily but the nose is bothering me. It sort of only represents the form of the nose but doesn't really look like one. Noses can be tricky to render given their anomlous forms and lack of a hard edge. The hair is nice too but I think it falls apart in some places and loses it's form. The lighting on the shoulder is a little wrong- the way it is shaded is communicating an error in the anatomy of that part of the body. The deltoid muscles are the shape of a tear drop or heart with the sharp edge pointing down towards the elbow. The way the shading of the bicep is rendered indicates an error in that part of the anatomy. Over all I think it represents the feeling well. Just needs to be polished up some more. I drew over what you had to try to convey what I described. Just trying to help Great start! |
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| | #4 (permalink) |
| SFM Obsessed Join Date: May 2006 Location: Serenity Valley Age: 26
Posts: 1,257
| What he said... |
| My Modern Theory Of Natural Selection: Anyone dumb enough to do something stupid deserves the consequences... Stupid is an active choice. Countdown 5 Digital | |
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| | #7 (permalink) |
| SFM Obsessed | Try to block out the anatomy before you head into detailing. Do this extremely lightly so corrections can be easily made. Once you have blocked everything out then you can proceed to major shadows (where is the primary light coming from?) and soem skin detail, etc. See the tutorials section at ConceptArt.org Version 3.0 It should really help you out (it did me!). -albert |
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