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| 2D WIPs Post your 2D related works-in-progress (WIPs). |
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| | #11 (permalink) | ||
| SFM Guru | Quote:
Quote:
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| | #12 (permalink) |
| SFM Oracle | hmh... Legolas25, why don't you change the schematics a bit to put some phaser arrays on it... I'd already had some ideas where the 7 arrays could be (okay, actually only 4 because 3 are already given) could be... |
| See the Shadows of Darkness, Hear the Scream of Cruelty... That's why I've became a Warrior of Heart, Defend the one you like, Guard the one you love... | |
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| | #13 (permalink) |
| SFM Obsessed Join Date: Jan 2007 Location: On a Battlestar, Doh!
Posts: 1,379
| would you be able to post cleaned up versions in png format? they're a bit pixalated. |
| Universal Law #001: anything and everything that could possibly go wrong can and probably will, and, most likely, at the least opportune time. My favorite game music :KH tunes . Legends of Atlantis has a new home, HERE (click the underlined cyan colored text). SAVE JERICHO! (click the underlined cyan colored text). | |
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| | #15 (permalink) |
| SFM Guru Join Date: May 2006 Age: 26
Posts: 825
| I meant there were some visual details that don't fit with the actual mesh. For the numbers, why not change them to fit the picture, instead of the other way around? |
| My slightly improved and famous Enterprise Reference Pack. - 2/6/08 | |
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| | #16 (permalink) |
| SFM Guru | Well for these I just wanted to get them done the way they show up in the pictures, and just fix the colors and some little things. But yeah, I would like to add some phasers, shuttle bays, whatever is missing from the pics that're supposed to be there. Bu that takes a lot of time for some of them. And it isn't Trek, plus it isn't finished yet (getting there though), but here's the Daedalus from Stargate. Update: For update, check page 5 |
| Last edited by Legolas25; 03-31-2007 at 09:19 PM. | |
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| | #18 (permalink) |
| SFM Obsessed Join Date: Jan 2007 Location: On a Battlestar, Doh!
Posts: 1,379
| impressively good, id like to see some more please. |
| Universal Law #001: anything and everything that could possibly go wrong can and probably will, and, most likely, at the least opportune time. My favorite game music :KH tunes . Legends of Atlantis has a new home, HERE (click the underlined cyan colored text). SAVE JERICHO! (click the underlined cyan colored text). | |
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| | #19 (permalink) |
| SFM Oracle | Dunno what app your using but see if ti would support layers so you can have your black linework ontop of the colour to elimanate that halo effect. (gimp paintshop and ps support layers) Just set the line work on multiply or whatnot to allow the white areas to be transparent yet still keep the aliasing. MKF- |
| -= Madfishway Tuts - My-DA =- | |
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