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| 2D WIPs Post your 2D related works-in-progress (WIPs). |
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| | #21 (permalink) |
| SFM Guru Realname: Andrew Join Date: May 2006 Location: Colorado
Posts: 489
| I think you should widen the entire body. That design would work for something like Star Trek, but BSG tends to be much beefier, much more heavily designed and bulky. I'll post and example later. |
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| | #22 (permalink) |
| SFM Guru Realname: Malcolm Join Date: May 2006 Location: Singapore Age: 26
Posts: 279
| Just the body i think. I feel her head is wide enough |
| Check out the latest updates at: http://gkdesigns.blogspot.com/ | |
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| | #24 (permalink) |
| SFM Guru Realname: Malcolm Join Date: May 2006 Location: Singapore Age: 26
Posts: 279
| Well took a break from the dorsal plan to work on the fore view. After all the hard work, an odd feeling hit me. Something doesnt seem right about the engines and the head and the main body from top plan. Might change them tomorrow after i awake. What do u guys think? I did widen the main hull but something still doesnt feel right somewhere haha |
| Check out the latest updates at: http://gkdesigns.blogspot.com/ | |
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| | #26 (permalink) |
| SFM Guru Realname: Malcolm Join Date: May 2006 Location: Singapore Age: 26
Posts: 279
| Dradis Made several changes to the dorsal view, as well as redesigned the whole engine system. Took a break too and did up a Dradis screen for the ship. Still a WIP too. |
| Check out the latest updates at: http://gkdesigns.blogspot.com/ | |
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| | #27 (permalink) |
| Space Cadet Realname: B.J. Join Date: May 2006 Location: Huntsville, AL Age: 34
Posts: 938
| Lookin' good! I really wish I could come up with some more constructive, but I can't think of anything to improve! |
| B.J. Olejnik 2D WIP: BSG Vipers | |
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| | #29 (permalink) |
| SFM Guru Realname: Malcolm Join Date: May 2006 Location: Singapore Age: 26
Posts: 279
| Been awhile since the last update. In that time, I've learnt a few nifty tricks with Illustrator... Tried some texture styles and new colour shading to the side view. Ventral view is coming along nicely too, so do stay tuned! |
| Check out the latest updates at: http://gkdesigns.blogspot.com/ | |
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| | #30 (permalink) |
| As Advertised. Realname: Tim Goertzen Join Date: Jul 2006 Location: B.C. Canada Age: 22
Posts: 737
| Very spiffy. |
| "There are no short cuts to any place worth going." Current WIP:Transformer Blackout, Battlestar Cerberus (Revisiting) Battlestar Prometheus (Revisiting) | |
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