Quote:
Originally Posted by chrono For this threads "here and thread" for the other add the higher poly ones to the foreground because it's easier to see the lack of detail that way. Also you may want to vary the size to make "clumps" objects. Kerky should be able to vary the sizes....  |
I see. With the instancing brush tool in kerkythea there is an adjustment for how much random scaling is done while placing instances.
Btw I have started to develop a better crystal material.
Quote:
Originally Posted by Mach Crit Chia Trek. |
Uh.. ok...