| wassup Peeps,
seems like ages since i posted last (again!!!!) My excuse this time is that some some busted geometry had broken mental ray. I've had the painful task of checking and cleaning all the geo and importing it into another scene where the render works.
Anywhoo these are the first renders in the new set up. Because i have been debugging, i've spent silly amounts of time on these cannons (rapid-fire anti interceptor cannons) whilst ive been fixing things. The lighting setup is new (FG, GI, keylight) and its a bit too blue at the moment (i think) but i'll get there in the end. As I fix and import bits from the old file the ship will take shape again and now i can render out again so you can get some more pics
Pic 1 shows the 4 cannons without the rest of the gubbins (was the first render out of the new setup) and the rest are various angles. Still not finished (as usual)
c and c as usual, very welcome
Bo
ps. and hello again |