| Nice work PixelMagic.
I don't use your software so I don't know how to help with the errors you are encountering. In TrueSpace, to get the "trough" area, I create the shape out of a globe and boolean subtract. Then I use a plane with a lot of extra points to match the circle end of the trough and create the plane.
To keep from getting that artifact that runs in the front from your trough, I add a line around the cylinder to contain the error. Does any of that make sense? |