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Old 04-21-2008, 05:35 PM   #11 (permalink)
Trancelius
SFM Nugget

 
Realname: Trancelius
Join Date: Jan 2007
Age: 20
Posts: 9
Thanks nyrath. I noticed that too and I was gonna work it around with a normal map, to make the edge look less sharp with speculars. Beveling would unnecessarily raise the polycount, we're trying to keep it down. Fortunately that intake/exhaust edge is not gonna be visible too often (the generator will be latched inside a turbine manifold).
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