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Old 04-29-2008, 09:58 AM   #28 (permalink)
spudmonkey
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Realname: Nick
Join Date: Jun 2006
Location: UK
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It's nice enough, but you could really do with adding more edge loops on your curved surfaces as they look quite low poly in the renders. Easy enough to fix with edge chamfering or using the connect option and manually moving things around and it would definitely improve the model

unofficial speed modelling challenge #1 - Communication devices

My random WIP thread which includes some hints and tips on modelling which _may_ be useful for the link above...!
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