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Old 05-05-2008, 03:34 PM   #4 (permalink)
Deks
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Sensei
 
Join Date: May 2006
Age: 25
Posts: 235
I definitely agree with the suggestion that the connecting 4 pylons on the lower area of the station could use some kind of modeled 'ends' so they look more integrated with the lower section. Aside from that ... much higher resolution textures (for both the hull and windows), and possibly some decent lighting rig for the 2 drydocks. Also try to make sure that the windows texture doesn't overlap with the connecting pylon areas. Some long lines (facing down) could be placed on the structure's hull so it resembles the design of the Mushroom type starbase. Then again I have no idea what you had in mind for a retrofit of this station. Oh right ... maybe a few more doors on the upper mid section so you could place more ships inside. Right now it seems as though it could hold about 2 Galaxy class vessels in each of those 'cones' (if they were meant to be large enough for the Galaxies). The drydocks themselves ... Perhaps retrofit them into the 'Nemesis' version if you want (but I don't see it as overly necessary). In regards to the hull textures ... some Sovereign type darker panels would be good perhaps? Don't know really ... it depends on how far you really want to go.

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