Hi,
here I will show my SGA Daedalus model. I work on it maybe a half year but I have made some other models and scenes in that time. But it takes very long because I started with 3d and Cinema 4d just one year ago. The mesh is finished but I will create a texture now. If you have some tipps I will be very lucky^^. Here are some informations about the Moddel:
created with: Cinema 4d 9.6
polys: 1.300.000
But here are the pics
