Thread: Nightfire
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Old 05-09-2008, 02:35 PM   #13 (permalink)
Deks
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Join Date: May 2006
Age: 25
Posts: 235
I'm using box-modeling techniques.
Well what did you expect?
It's not like I learned how to create full meshes with splines ...
Truth be told, they always came out incomplete.
Ok, I'm lying (to a degree) ... I did utilize the splines for numerous aspects (like creating my sign), but I generally never use them in constructing the base mesh of a star ship, station or even an organic life-form.
I almost always use them for something more simplistic, like details which are easier to draw using splines and then apply bevel modifier to give them more substance (along with chamfered edges).
The warp coils in the nacelles are actually a good example.
But if required, I alternate between the techniques.

Yes the overall design is reminiscent of Voyager (which was the intention when I first started making him ... yes I address this vessel in the male form), still, if I were to retain the Bussard collectors in their present form, I'd say he has elements of a Sovereign, Intrepid, Nova and Galaxy class ships rolled in one ... with more emphasis on the newer classes.
And surprisingly, it meshes well (at least in my opinion).
Primarily speaking I'm writing a Trek spin-off novel (in addition to an original story of mine which has no Trek elements for which I also began making 3d art) and the Nightfire is a heavy part of that story, but it won't be contained to only that.
:-)
I won't say more in that regard, but sufficed to say I already wrote over 100 pages.

We are who we choose to be and make art that defines us, but there are numerous aspects of our individuality we are born with and are an integral part of what makes us human.

Last edited by Deks; 05-09-2008 at 02:42 PM.
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