Sequenced flashing lights in 3D Max 9 Well, to the point, on my current WIP of the Heracles I need to setup a sequence of flashing lights as per a running light on a runway for instance.
Do any of you guys have a quick and easy way in 3D Max 9 to set up flashing lights in sequence? Right now my lights are going on and off all at the same time but a 'running light' would be cooler I think. I feel kinda like my only option is to simply drag and offset the key frame sequence of every light in the sheet editor but for a row of about 20 lights that's a lot of manual tedious labour. Any shortcuts or alternatives on this? |