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Old 07-01-2008, 10:16 PM   #11 (permalink)
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Originally Posted by Freak View Post
Very Nice Steve.

If Dr Asz, give you his current build mars. I know you could do a total kick ass pic!

Btw the where in the vending machine? it's not where I last saw it.

where did you last see it? were you drunk? It's there, where it's always been. Trust me i wouldn't move it or the crew wouldn't be able to find it in the dark. Thats important in space.

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Old 07-01-2008, 10:23 PM   #12 (permalink)
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Awesome stuff as always... I have no other constructive things to say...

Thank you, namaste and good luck www.jagthesite.com____Ramielarium____My Blog!
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Old 07-01-2008, 10:27 PM   #13 (permalink)
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Thanx for answering those CH! I knew that astronaut was worth a closer look!

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Old Stuff: Gallery pics and wips...(Wings3D, Kerkythea & Bryce)
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Old 07-01-2008, 11:03 PM   #14 (permalink)
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Steve that is sweet. Yeah noticed the gear down...did you ever get that and the boarding ramp detail finalized? Love the new turret detailing.

Till the stars fall
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Old 07-01-2008, 11:14 PM   #15 (permalink)
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other request :

can we see an animation of this ? i d love to see it taking a hit and venting air, throwing little dead bodies into space.
ya, that would be cool


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my CG portfolio
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Old 07-01-2008, 11:39 PM   #16 (permalink)
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....WOW !!!!!!This is what I call perfection!!!!!
INCREIBLE TRABAJO AMIGO!!!!!!!!
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Old 07-01-2008, 11:39 PM   #17 (permalink)
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Quote:
Originally Posted by L2K View Post
other request :

can we see an animation of this ? i d love to see it taking a hit and venting air, throwing little dead bodies into space.
ya, that would be cool

lol, something tells me if he ever tried to animate this, his computer would be the one venting....smoke

great image, maybe too much bloom as Ozylot said
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Old 07-02-2008, 12:23 AM   #18 (permalink)
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it did sound like my comp was taking off while it rendered that image. Active cooling taking the fans up faster than they've ever gone before. It was actually making the floor vibrate.

Creating animations with this is possible, but they take a long time if you want nice things like motion blur. It's so detailed it needs higher than usual sampling, so settings that worked just fine to make a smooth looking animation with the foxhound that i posted a few months ago are too low for the Akula. I left a test going overnight with the foxhound settings and it managed 25 frames, which when i saw them in sequence were unusable.

Travis, no i basically left it how it was... no time to work on that at the moment. i might dig out a better texture for it so it looks superficially like an actual interior.

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Old 07-02-2008, 02:24 AM   #19 (permalink)
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Quote:
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I did a little more detailing on this model recently
As if it needed more details
You are a real icon for me and I'm sure I'm not the only one. We should start using "coolhand" as a term for great work
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Old 07-02-2008, 02:36 AM   #20 (permalink)
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Cool Picture! I love your work.
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