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Old 07-12-2008, 01:42 AM   #41 (permalink)
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are the textures proceedural or UV'd?

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Old 07-12-2008, 02:14 AM   #42 (permalink)
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all uv'd bitmaps. no procedurals to re-build or anything like that.

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Old 07-12-2008, 04:18 AM   #43 (permalink)
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I'm not entirely up to speed with 3D since I'm mostly a 2D guy but can UV info be retained once the object is saved out as an OBJ? I'd always thought OBJ files didn't hold onto texture info.

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Old 07-12-2008, 04:38 AM   #44 (permalink)
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UV data is retained in a .obj Even if it wasn't there are other formats.

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Old 07-12-2008, 01:12 PM   #45 (permalink)
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For what it's worth, most 3rd party UV Unwrappers deal in obj-format, so the unwrapping data should transfer fine.

WIP: Semi-Random Projects

Comco: i entered it manually in the back end
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Old 07-13-2008, 07:00 PM   #46 (permalink)
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Nice piece of Post-Production mate, the magnetic field effect is exquisite.

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Old 07-15-2008, 10:05 AM   #47 (permalink)
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Just gorgeous. Stunning!

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Old 07-15-2008, 11:50 PM   #48 (permalink)
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Nice touches, all over..

Great work.

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Old 07-26-2008, 02:26 PM   #49 (permalink)
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i now have a new desktop background! thanks for making it nice and high res

as always your work inspires me

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Old 07-31-2008, 09:40 PM   #50 (permalink)
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Thumbs up

I'm a bit late as usual, but I got to say: outstanding postwork on this one - it has a kind of "rainy day with rainbows" feel to it, which is great IMO.

Although I hate to be the nitpicker to point this kind of thing out: But isn't it supposed to be "Deimos" (and not Diemos), or is it some intentional pun?

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Last edited by Pip; 07-31-2008 at 09:44 PM.
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