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| 3D Gallery Post your completed 3D artwork. Be open to review and comment. 1 image MUST be uploaded with each thread |
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| | #1 (permalink) | |
| SFM Guru Realname: Steve Join Date: Jun 2006 Location: Scotland, Cthulusville Age: 40
Posts: 315
| Dark Sun - Dead Oceans Quote:
![]() Based off the "Las Barancas" world by "Pushin Faders". Trying to get the gawd awful oppressive heat & dusty feel of the place. Dark Sun is one of my fave Dungeons & Dragons settings, sort of Conan meets John Carter of Mars meets ecological catastrophy. Really brutal but fun! Back to art after month or two off (been painting RPG minis too). Currently in "Dark Sun" mode, but will also do more "Spelljammer" | |
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| | #4 (permalink) |
| SFM Guru Realname: Steve Join Date: Jun 2006 Location: Scotland, Cthulusville Age: 40
Posts: 315
| Commandersozo, well it's a fantasy world (D&D), actually, so we don't need to be too worried on technical details ![]() Moon is oversized it's only half that at most, but I like making it look larger...and you get the "horizon" effect that makes our moon appear larger too, plus heat haze as well in this setting. And it does have a lot of vulcanism (it's actually quite an "elemental world", except water). Metal is incredibly rare, thus obsidian is one of the favourite materials for tool use. it doe shave 2 moons but only 1 is viisble in this, the other, as Baxart notes is the massive Sun ![]() Baxart, ta bud! |
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| | #5 (permalink) |
| SFM Obsessed | I don't know the first thing about D&D but I like this image. If it was red it would look like Vulcan. |
| He's a high-tech redneck, Mayberry meets Star Trek. He's a bumpkin' but he's plugged in, he's a high-tech redneck. -George Jones Death and Limbo Icon 3 | |
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| | #6 (permalink) |
| SFM Obsessed | I know it doesn't have to be completely accurate, but the sun appears to be so close to the moon that the moon should be melting! I would move your light way back to give a better look to the moon as it should probably have a very thin crescent light patch which would probably make the scene look a little more dynamic too |
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