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Old 03-24-2008, 10:13 PM   #11 (permalink)
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This is what I do to clear those hard to get rid of bitmap references: First, sort out the maps with the utilities (clean multi-material, instance duplicate maps) and then reset material editor slots. Save the file. Reset. Merge the objects into the new scene.

It's worked so far for me getting rid of those nuisance "missing bitmap" pop-ups at the scene opening and render farm show stopper errors without faking maps.

I just had to do this today due to a orphaned viewport background image reference.
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Old 04-01-2008, 02:05 PM   #12 (permalink)
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Thanks Ndege!

My Page - http://starships.host.sk/index.htm
1-Absolutelly no!!! It wonīt be done... You wonīt see a ridiculous pokemon as a crew of my ships. And donīt ask me about technobable too, please!
2- Science Fiction itīs only FICTION. Donīt argue as it is a real thing. It isnīt!
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