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| SFM Obsessed Realname: Leon Join Date: May 2006 Location: Berlin Age: 18
Posts: 1,198
Downloads: 8 Uploads: 0 | You need to animate an object - a point helper object is enough - and select it as the emitter. then render a frame between start and finish of the animation, and you will see the trail. In the options of the trail effect you can set color, lifetime, radius and various other aspects. Play around with them, you will see it's not hard to get nice results. What you could also try is a particle system as emitter object for the effect, you would not need to animate any objects. |
| Last edited by Melak; 03-26-2008 at 01:11 AM. | |
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