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Old 06-18-2008, 10:46 AM   #1 (permalink)
SFM Nugget

 
Join Date: Aug 2007
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Import problems

Hi all, im trying to import a model, However im told that there are missing map file's, I've tryed editing the resorces in the path editor, striping the files names and then re-assigning, but to no end! i've tryed assigning the paths to the folder, both without success in the when im told that there are missins map file's when i try to render!, I get the model up ok.........I've searched Tutorials but they only give answers that i already have tryed!
Its like some textures decided to show some dont, One can assume otherwise that the textures may not be applied?, however i have tested this with a number of models and its the same on many that i've imported...

The format is 3ds and my software is 3ds Max

http://img206.imageshack.us/img206/7322/hammerbs7.jpg

Any ideas? or tutorials that i could be pointed to?
Lukemax

Last edited by Lukemax; 06-18-2008 at 11:27 AM.
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Old 06-19-2008, 02:15 PM   #2 (permalink)
L2K
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that looks like a multi sub object with wrong polygon ID. check that.
your faces-polies have to have the same material ID than the multi sub object.

and by the way, you might want to convert all your mesh objects into editable polygon objects. believe me, it will help for the folowing.

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