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| 3D Questions & Answers Post your questions here. Make sure you include all necessary information. |
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| | #1 (permalink) |
| SFM Nugget Join Date: Jul 2008 Age: 35
Posts: 4
Downloads: 0 Uploads: 0 | Unwanted shadow Hello all. I have started working with 3D stuff only for a week or so and I enjoy it very much but there is one thing that is bugging me. Ever since I installed 3d max i noticed a shadow or whatever it is that just doesn't look right and after many unsuccessful attempts of removing it I gave up cause honestly I don't even know exactly where to look to fix this. I'm sure you will find this to be very noobish but then again I am a noob, here is the shadow that i want removed: ![]() I don't have any lights so I don't understand why does it show a shadow. i only want to see the object with it's normal colour |
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| | #4 (permalink) |
| call me Roman Realname: Roman Join Date: May 2006 Location: Karlsruhe, Germany Age: 23
Posts: 549
Downloads: 0 Uploads: 0 | What do you expect it to look like? |
| My WIP: Hiigarian Transport 'Bishop' Gallery: Golden Shoal | Dangerous Encounter II | Opening Fire II | Opening Fire | Disparate Siblings | Homecoming | |
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| | #7 (permalink) |
| SFM Obsessed Realname: Nick Join Date: Jun 2006 Location: UK
Posts: 1,989
Downloads: 0 Uploads: 0 | The best you can do is set the default lighting to 1 light instead of 2 from the viewport configuration settings. You will still have a shadow, but it will be static based on camera angle. Your screenshot suggests you have it set to 2 at the moment which means that the lights are static in relation to the scene and not the camera |
| unofficial speed modelling challenge #1 - Communication devices My random WIP thread which includes some hints and tips on modelling which _may_ be useful for the link above...! | |
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