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| SFM Guru | MAX shows objects as Bounding Boxes when moving viewport Hello all, since recently I must have done something to my 3ds max. When I now pan, move or rotate my viewport all objects in the scene are drawn as bounding boxes. This has not always been so and I find it really annoying and difficult to work with. But unfortunately I have no idea what switch or setting controls it and my manual and google searches havent come up with any solution. I really hope someone here knows how to turn that back off. With hopes and regards, Merl |
| If Windows is the solution may I please get back the problem? | |
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