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3D WIPs Post your works-in-progress (WIPS) and lets be open to suggestions.

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Old 11-01-2006, 02:47 PM   #11 (permalink)
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Nice work

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Old 11-01-2006, 03:00 PM   #12 (permalink)
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nice and very organic!

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Old 11-01-2006, 10:02 PM   #13 (permalink)
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Hmm, I think it looks better upside down, (I turned my monitor upside down) , but the modelling is top notch as usuall.
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Old 11-02-2006, 02:17 AM   #14 (permalink)
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This looks sweet!
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Old 11-02-2006, 03:13 AM   #15 (permalink)
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looks cool! its got a very cartoony look to it, which is cool!

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Old 11-02-2006, 05:15 AM   #16 (permalink)
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i just saw this design i like it the only thing i have to say bad about it is the secondary hull it just doesnt look right but the overall deisgn is good
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Old 11-05-2006, 04:19 AM   #17 (permalink)
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Quote:
Originally Posted by Starship View Post
When I first saw it, I don´t know why, my mind named her as USS HORNET.
The tail is somewhat suggestive of a stinger.

Quote:
Can I ask you about the texture settings of the main hull ? Are you using maps in diffuse, specular and some sort of smoke over them ? I would like to learn a little from there so, if you could present the general settings, I´ll be gratefull.
I have a very simple panel texture in the diffuse slot and a more contrasty version of the same texture in the specular level slot. The base diffuse color for the texture is gray tinted ever so slightly toward green, and the diffuse and specular level maps are at 35% and 50%, respectively, so the base color predominates and there's just a hint of the panel texture, mostly where the light catches it. That's basically it.
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Old 11-05-2006, 04:21 AM   #18 (permalink)
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Originally Posted by USS Mariner View Post
Any chance for a wireframe? Even though box modeling scares me, I'd like to see it out of curiosity.
Happy to oblige.




The second image is actually the unsmoothed base mesh for the secondary hull.
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Old 11-05-2006, 07:38 PM   #19 (permalink)
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The latest and greatest:







There's lots of new stuff to talk about in these images. One of the more obvious additions is the aircraft aluminum hull suggested by the ship's designer. No, I'm sure it's not really aircraft aluminum, but that's the look he wanted to represent the ship at a time when it was still in the prototype phase and undergoing design trials. I'll probably be adding some checkerboard bands to the nacelle housing as well.

I did finally get the sensor domes finished, as well as what I'm calling the "jowl cannons." LOL. Hey, Apache helicopters have "chin guns," but these are out to the sides and they're way bigger so I dubbed them jowl cannons. I'm sure Aridas has a more technically appropriate name for them.

I got pretty much all of the markings and insignia finished except for some stuff on the secondary hull and the starboard nacelle. I'm holding off going any further with that stuff pending a possible change to the size of the various registry numbers.

Regarding the nacelle pylons, I've taken steps to beef up their sturdiness a little bit, also pending approval from the designer. I kept the leading and trailing edges at their former thickness but I bowed the upper and lower surfaces outward a bit, more like an aircraft wing. Interestingly, this gives them a very similar cross-section to the pylons on the TMP refit Enterprise and I may be going a couple of steps further in that direction.

I'm working with Aridas on several other possible design changes, including the addition of an upper sensor dome, some intake grills for the warp nacelles, a saucer separation mode, and even the idea of making this ship landable on a planet's surface!

Stay tuned.
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Old 11-05-2006, 07:56 PM   #20 (permalink)
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Simply stunning. I love the mock-aluminium look!

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