| |||||||
| 3D WIPs Post your works-in-progress (WIPS) and lets be open to suggestions. |
![]() |
| | Thread Tools | Display Modes |
| | #101 (permalink) |
| VOTE SAXON! Join Date: May 2006 Location: Austria Age: 28
Posts: 164
Downloads: 0 Uploads: 0 | That's absolutely gorgeous! Do you plan to follow Todd Guenther's deck plans for the Akyazi, or do you want to do your own thing? |
| The Constellation Class Technical Manual WIP Thread | |
| | |
| | #102 (permalink) |
| SFM Obsessed Realname: Matt Join Date: May 2006 Location: Australia Age: 23
Posts: 1,088
Downloads: 0 Uploads: 0 | nice that corridor looks excellent. can we see a wireframe? |
| Current WIPS: None 'cause I'm a lazy bastard. "With 5,000,000 models being destroyed a week, who's going to miss another one?" | |
| | |
| | #103 (permalink) |
| SFM Nugget Join Date: May 2006 Age: 36
Posts: 100
Downloads: 0 Uploads: 0 | Thanks! Since I've already taken liberties with the book's designs and modeled a variation on all the ships, I'll probably have to do my own thing, even though it will still be based on the book. The airlock/elevator will probably be very similar to the deck plans, though maybe in a different location. |
| | |
| | #104 (permalink) |
| SFM Nugget Join Date: May 2006 Age: 36
Posts: 100
Downloads: 0 Uploads: 0 | What kind of wireframe do you mean exactly? A rendered frame or a screen capture of the mesh in modeler? Any particular angle? Here are a couple of renders to start. I find its kind of hard to make out details, unless I have the freedom of movement, but your welcome to pore over these. |
| Last edited by Basill; 09-30-2007 at 04:35 AM. | |
| | |
| | #106 (permalink) |
| Yeah, up another 10 cents Realname: Nate Join Date: May 2006 Location: San Diego, CA, USA Age: 31
Posts: 5,351
Downloads: 0 Uploads: 0 | damn. These interiors are looking great. I hope to see more of the ship!!! |
| 2d art is treated as a bastard child in 3D forums. There are cultures on this planet that are just plain not ready for advanced technologies like explosives and automatic guns | |
| | |
| | #107 (permalink) |
| SFM Nugget Join Date: May 2006 Age: 36
Posts: 100
Downloads: 0 Uploads: 0 | Haven't been up to much lately. Installed a new operating system, so I've been steadily rebuilding my kingdom. Not much to update, but I did start a little on the ships name and hull numbers. Tons of texturing left to do however. ta da |
| Last edited by Basill; 09-05-2007 at 02:39 PM. | |
| | |
| | #110 (permalink) |
| SFM Nugget Join Date: May 2006 Age: 36
Posts: 100
Downloads: 0 Uploads: 0 | Here's an update to the airlock elevator room I have been dreading, but many an hour later and it is done. I put some graphics in that back room, to the best I can discern, and finally got a render out. There is another done to highlight the panels. There is no global illumination (the render killer) and it is rather dark, but let's just say it's the wee hours shall we? Someday soon I hope to get back to more modeling in earnest. ![]() |
| | |