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3D WIPs Post your works-in-progress (WIPS) and lets be open to suggestions.

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Old 06-09-2006, 01:18 AM   #1 (permalink)
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Atlantis

Decided to go back and retexture my city. Also decided to remodel a few things, and fix a few errors. This is just one of the piers im retexturing. Still got a few more to go. Poly count is 350,000. More than likely, by the time I get finished with these new "fixes", the poly count should be upwards of 4 million. More to come later.
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Old 06-09-2006, 01:38 AM   #2 (permalink)
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Old 06-09-2006, 07:47 AM   #3 (permalink)
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Oh my, great start.
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Old 06-11-2006, 01:21 AM   #4 (permalink)
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Been working on the main center tower some more. Got a few more things to do, and then ive got to work on fixing the shaders and textures.

By the way, if any mods are viewing this, did our attachment limit go down? Ive noticed that uploading only 2 pictures seems to take up more room then previously.
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Old 06-11-2006, 07:32 PM   #5 (permalink)
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Holy crap, that will rock when it's finished.
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Old 06-11-2006, 08:55 PM   #6 (permalink)
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sweet!

do you know how many polys were in the *first* atlantis mesh?

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Old 06-11-2006, 09:11 PM   #7 (permalink)
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Yes. The original atlantis model was alittle over 4 million, and used about a gigabyte of textures. Mine so far is only using around 40 MB's of textures.
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Old 06-11-2006, 10:55 PM   #8 (permalink)
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i thought it was 2gb of textures, or maybe that was the second one.

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Old 06-12-2006, 12:57 AM   #9 (permalink)
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This render is just a test for my haze shader im making. There is no antialiasing in this, or a floor. Just the city, sky, and haze.
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Old 06-12-2006, 01:11 AM   #10 (permalink)
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OOO Looks very nice. I think the haze is a bit too close, but that is all personal style, really.

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