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| 3D WIPs Post your works-in-progress (WIPS) and lets be open to suggestions. |
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| | #94 (permalink) |
| Yeah, up another 10 cents Realname: Nate Join Date: May 2006 Location: San Diego, CA, USA Age: 31
Posts: 5,345
Downloads: 0 Uploads: 0 | *bump.... *bump.... *bump ![]() lol. Goodwork so far. |
| 2d art is treated as a bastard child in 3D forums. There are cultures on this planet that are just plain not ready for advanced technologies like explosives and automatic guns | |
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| | #96 (permalink) |
| Yeah, up another 10 cents Realname: Nate Join Date: May 2006 Location: San Diego, CA, USA Age: 31
Posts: 5,345
Downloads: 0 Uploads: 0 | hotness. It's coming together and I'm looking forward to the thrust effect. |
| 2d art is treated as a bastard child in 3D forums. There are cultures on this planet that are just plain not ready for advanced technologies like explosives and automatic guns | |
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| | #97 (permalink) |
| Senior Member | hehe nice. NIce engine layout |
| www.ejectedcore.com and ECE game engine project | -- "That's about as usefull as a YOU ARE HERE map in a borg cube" | |
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| | #100 (permalink) |
| Lt Col Comrade Boris Spry | Ugh. If you're going to render a picture that large, how bout we make sure that the **** takes up most of the space, so we can see all your sexy details. ![]() But apart from that. Looks O.K... From what I can see.... ![]() |
| "A rash self-warning: I sign in raw flesh, Sara!" | |
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