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| 3D WIPs Post your works-in-progress (WIPS) and lets be open to suggestions. |
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| | #201 (permalink) |
| Yeah, up another 10 cents Realname: Nate Join Date: May 2006 Location: San Diego, CA, USA Age: 31
Posts: 5,345
Downloads: 0 Uploads: 0 | looking great so far The cannons appear to be on ball joints will that enable the weapons to turn at greater angles? |
| 2d art is treated as a bastard child in 3D forums. There are cultures on this planet that are just plain not ready for advanced technologies like explosives and automatic guns | |
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| | #203 (permalink) |
| SFM Obsessed Realname: Jeff Join Date: May 2006 Location: New York City
Posts: 2,354
Downloads: 1 Uploads: 0 | micro-update... lol love it... ps. love the textures on the model... not sure if they are temp or not but has a very cool look and feel. |
| ---- My Subdivision Modeling Video Tutorials ---- New York City in HDR ---- ---- My Favorite Tutorials/Links ---- 488 Star Wars Ref. Pics ---- | |
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| | #204 (permalink) |
| Worldwide Phenomenon | Yeah, they're temp. I'll probably bake them in once I get it unwrapped and just paint over them though, since I sort of like the look. ![]() [edit]Here's the shader (darktree) in case anyone's interested. Basically just a bunch of noises, but DT does make some nice noise maps. Take ages to render though. |
| Last edited by Guerrilla; 06-14-2007 at 06:10 PM. | |
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| | #205 (permalink) |
| Yeah, up another 10 cents Realname: Nate Join Date: May 2006 Location: San Diego, CA, USA Age: 31
Posts: 5,345
Downloads: 0 Uploads: 0 | Eureka! So that's how it's done!! |
| 2d art is treated as a bastard child in 3D forums. There are cultures on this planet that are just plain not ready for advanced technologies like explosives and automatic guns | |
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| | #207 (permalink) |
| Yeah, up another 10 cents Realname: Nate Join Date: May 2006 Location: San Diego, CA, USA Age: 31
Posts: 5,345
Downloads: 0 Uploads: 0 | I like the tiny little design pattern in the center bevel. |
| 2d art is treated as a bastard child in 3D forums. There are cultures on this planet that are just plain not ready for advanced technologies like explosives and automatic guns | |
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| | #208 (permalink) |
| SFM Guru Realname: Dimitriy Join Date: Feb 2007
Posts: 536
Downloads: 4 Uploads: 0 | What are the textures/materials that you are using on this ship? I was trying to reproduce this effect and I failed...but the again, I'm a noob... care to help? |
| Knowledge is light. Ignorance is darkness. | |
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| | #209 (permalink) |
| Worldwide Phenomenon | Sorry Dimitriy, Missed your post there before. Sure, I'll try and help, if you have any specific questions. ![]() Another nano-update, sans the shaders this time around, since someone said it's all shader and no talent. Looking at the sloppy corners, they may have had a point. ![]() Anyway, been working on the cannons on and off between playing too many games and enjoying the soggy weather. I'll probably go for some sort of a gimbal set up for attaching them and try to squeeze out another update the coming week. |
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| | #210 (permalink) |
| Yeah, up another 10 cents Realname: Nate Join Date: May 2006 Location: San Diego, CA, USA Age: 31
Posts: 5,345
Downloads: 0 Uploads: 0 | Woohoo! new update! Looking slick!!!! |
| 2d art is treated as a bastard child in 3D forums. There are cultures on this planet that are just plain not ready for advanced technologies like explosives and automatic guns | |
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