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Old 01-26-2007, 01:12 AM   #11 (permalink)
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just go and look through the characters at CG talk, you'll see plenty of uber realistic work. As for FF, never seen it, i remember there was a big fuss about its characters at the time, though i'm sure they've been bettered - they had a very painted look in fact i thought. i'd be more than happy to be able to match that quality though.

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Old 01-26-2007, 01:12 AM   #12 (permalink)
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Quote:
Originally Posted by Brickhead View Post
Mesh shots are important in organics so don't forget to post a mesh shot or two every now and then. So we can see how it's all coming together.
damn, you are settling in quick

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Old 01-26-2007, 01:25 AM   #13 (permalink)
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Quote:
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As for FF, never seen it… they had a very painted look in fact i thought.
So you've never see it. Kinda contradicting yourself there ;>

Nice start on the head. If you'd like to post a wire just to make sure her edgeloops are right once you start making poserpr0n with here… just for tovette
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Old 01-26-2007, 01:34 AM   #14 (permalink)
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I mean the film itself, lol. i remember seeing some 'making of' footage on tv - which was cool because they even showed the maps being painted, and i've seen plenty of stills since the film came out.

I heard the film was, err, not good. so i've never bothered with it.

Here's a wire...
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File Type: jpg Flight_Officer_Natasha_Lovek_01wire.jpg (138.4 KB, 60 views)

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Old 01-26-2007, 02:04 AM   #15 (permalink)
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Ok so im not staff, is it ok if I post here?

This is something, I've attempted as well. And I gotta say its much harder then greebling the s#!t out of something.

Is it better to model the body then cloths seperatly or model the entire character as a whole?

BTW, love the green eyes!

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Old 01-26-2007, 02:10 AM   #16 (permalink)
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OK I didn't want to jack you're thread Coolhand but check this link and check out my very first attempt at organics. I haven't abandon it but shelfed it for awhile. I'll probably start from scratch, every time I do I learn a better approach.

Brickhead 3D Model - Page 20 - Forums

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Old 01-26-2007, 02:12 AM   #17 (permalink)
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err, it's ok, just this once

It's entirely up to you i think and what you want to do with it, i've seen people model these characters right down to the, err, point where you really have to put a clear warning on the thread.

if you are a real detail nut, or i guess if you want to animate softbody clothing over the top you'd build the entire thing then dress it. so the clothing reacts with the body underneath when you animate.

for this i'll probably build the chest with the suit top, but the bottom half will be the tight fitting clothing there's no need and i can save myself some time. This will hopefully satisfy Tovette enough and allow for a 'cleavagey' final render that i have in mind.

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Old 01-26-2007, 02:16 AM   #18 (permalink)
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I did a paint over to correct the anatomical areas i thought to be in error from what I know of figure drawing; just trying to help.

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Old 01-26-2007, 02:18 AM   #19 (permalink)
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Looks sorta like Angelina Jolie mate, thats great work.

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Old 01-26-2007, 02:20 AM   #20 (permalink)
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I like the shape of the original, but I like the shape of the lips of the tweaked.

The truth is you're the weak and I'm the tyranny of evil men ... but I'm tryin', Ringo. I'm tryin' real hard to be the shepherd."

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