| |||||||
| 3D WIPs Post your works-in-progress (WIPS) and lets be open to suggestions. |
![]() |
| | Thread Tools | Display Modes |
| | #35 (permalink) |
| SFM Guru Realname: Daniel Askins Join Date: May 2006
Posts: 460
| I think Men are easier because you have no obligation to make them beautiful therfore you can go for a more characture approach. I don't really know what you are going for. But if she is full blodded caucasion then you will need to make the transition over the eyes a bit steeper. Right now it is smooth which is like a chinese girl but the nose bridge says caucasion. There are exceptions in every rule though. If you want to make her a bit prettier bring back the chin a touch and add some polygons to the lips so you can have more control over the shape of the lips. Soften the transition on the lower lip a bit it is too hard just slide the loop a bit. Really great work look forward to more updates. |
| | |
| | #36 (permalink) |
| Building better worlds Realname: Steve Join Date: May 2006 Age: 28
Posts: 2,510
| Eg, I'm quite proud of the eyes but i wanna go back and redo the eye textures, or at least improve them. there isn't as much up close detail as i'd like, also the shaders need work and they won't look their best without a better environment. even so they took about 3 hours to do! Spry, fat ears? lol you'll give her a complex... yeah they need some tweaking, ears are tough to make. Danno, thats the kind of mix I was going for and is reflected in some of my refs. Male characters are much easier, I agree, there's something more subtle about a female face thats much harder to capture. |
| | |
| | |
| | #37 (permalink) |
| SFM Oracle Realname: Carl Join Date: May 2006 Location: Ont,Canada Age: 26
Posts: 5,731
| Nice progress. I really wish to know what it is that makes a face decidedly female. There is definitely something subtle. |
| - Ozy - A proud supporter of 3DScifi.com and SciFiers Anonymous Current WIP: My site (Notepad :D ) Old Stuff: Gallery pics and wips...(Wings3D, Kerkythea & Bryce) | |
| | |