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Old 05-09-2007, 09:47 AM   #221 (permalink)
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The rusty colour is only temp, right?

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Old 05-09-2007, 12:46 PM   #222 (permalink)
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The rusty colour is only temp, right?
No. It's the color I wanted it in. Download the file and change the hull color to whatever you wish.
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Old 05-12-2007, 11:46 AM   #223 (permalink)
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Sorry to sound stupid but I've downloaded it and I think that the model is amazing. Yet, I don't know how to get the compiled Aurora. All I can get is untextured pieces such as the hull, weapons etc. Do I have to assembe them myself?

"And those who are prideful and refuse to bow down, shall be laid low and made unto dust."
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Old 05-30-2007, 11:55 PM   #224 (permalink)
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Originally Posted by chevron_9 View Post
Sorry to sound stupid but I've downloaded it and I think that the model is amazing. Yet, I don't know how to get the compiled Aurora. All I can get is untextured pieces such as the hull, weapons etc. Do I have to assemble them myself?
Sorry for the delay in responding but I've had major computer problems. To answer your question - the textured version is only available in .lwo format. I've uploaded the mesh in .obj format but since my file converter (Deep Exploration) chokes on this mesh - you're on your own with the mtl/texturing. All the texture maps are included in the Lightwave version, however.

Here's an ortho by request:
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File Type: jpg Aurora_ortho.jpg (206.3 KB, 26 views)
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Old 07-26-2007, 05:13 PM   #225 (permalink)
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can you do an ancient cruiser?
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Old 07-27-2007, 02:46 PM   #226 (permalink)
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can you do an ancient cruiser?
? Got refs?
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Old 07-31-2007, 09:39 PM   #227 (permalink)
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I've seen a complaint (in another SG thread) vis-a-vis this mesh - something about 'holes' in it. Anyone?
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Old 07-31-2007, 10:03 PM   #228 (permalink)
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Originally Posted by Elowan View Post
I've seen a complaint (in another SG thread) vis-a-vis this mesh - something about 'holes' in it. Anyone?
hummmm i havent seen the thread you are refering to but it could be that there not using lightwave and have down loaded the OBJ version and some polys have fliped when they have loaded it into there app i know that can happen when lightwave loads OBJ's.

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Old 07-31-2007, 10:18 PM   #229 (permalink)
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LW version works just fine.

Important Bulletin
I have nothing important to report at this time.....
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Old 08-01-2007, 01:49 PM   #230 (permalink)
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Thnx troops. I figured that was the 'problem'. Some peeps need to RTFM.
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