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3D WIPs Post your works-in-progress (WIPS) and lets be open to suggestions.

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Old 06-19-2006, 10:02 AM   #1 (permalink)
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ZardoZ's Shipyard

OK .. some guys see the 2d draws of my propositon of the USS Yorktown (and Legends class) for Star Trek Origins fanfilm. (There is here)

Now i put the 3d wip.

I begging modelling the design 1, but i change to the second design (reduced neck section, go to 11 decks approximated).

Some images of my progress.




The ship have a mixture of details from NX, TOS and TMP (Refited Enterprise), like my alternative connie WIP. So looks more primitive compare wich it.

Tasks :

- End the warp nacels
- Do phaser banks
- Do shuttle bay doors and small tweaking of these zone
- Do wings to the warp nacels
- Do grid lines in secundary hull and neck
- Do secundary cargo bays doors in the saucer
- Do Photon torps tubes.
- Do windows
- Do basic texturing (aztec pattern (i dont do it again in mesh!!), warp grid in the nacels, and prepare the materials to add the text layers)

Edit : There a lot of things that changed from the initial post.
. I will changing the attach - post avatar to reflect big changes in what I'm doing now.
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File Type: jpg voy030_a.jpg (119.5 KB, 32 views)


Last edited by Zardoz; 04-22-2008 at 10:00 AM. Reason: Change the image !!!
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Old 06-19-2006, 12:14 PM   #2 (permalink)
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Cool design
Show us more!!!!!
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Old 06-19-2006, 12:53 PM   #3 (permalink)
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The shadows are very harsh so it's hard to make out details in certain perspectives, you might wanna put a weenie bit of fill light in there.
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Old 06-19-2006, 03:11 PM   #4 (permalink)
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This renders are wich the default lights of 3d MAX. I use it usualy to crete any model, later i will put ligths.

I tweaked a bit the sizes of the bridge, to match to the size of TOS bridge (and turbo lift), and keep a logic size of the Conference room (and a bathroom ... not comment lol)

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Old 06-19-2006, 10:34 PM   #5 (permalink)
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Well, i make a 2d drwa of the bridge (in scale, to adjust the exterior size wich the interior size)


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Old 06-22-2006, 10:10 PM   #6 (permalink)
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More images ... the wings of the warp nacels.... Need smal tweaks, but is there ...


Overall image of the ship...

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Old 06-22-2006, 10:55 PM   #7 (permalink)
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Interesting design. I'm looking forward to see how it looks once finished

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Old 06-23-2006, 09:43 PM   #8 (permalink)
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I advanced in the ship ... i nearly finished the mesh of the warp nacels.... I recycled some of my early works in TOS ships (the intecorlers, the bussard collector animated texture and the warp coils (i redo the mask texture).



I recibe some sugestions of put the warp nacels in a upward position, but in a low angle position. I thnik that is a bad idea, because i need to make too long the wings to place the warp nacels in a logic postion. Do you think ?

Actual position of the warp nacels in frontal & lateral view (this images are before the others).


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Old 06-24-2006, 08:30 PM   #9 (permalink)
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I advanced more wich the warp pylons. I merged the mesh wich the secundary hull, make a bit more wide the pylon, and retouch the grid. Now i'm thinking how extend the grid over the secundary hull.


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Old 06-24-2006, 09:53 PM   #10 (permalink)
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Im was thinking wich Corel draw, over two orto iamges of the secundary hull ... I will do this grid lines...


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