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| 3D WIPs Post your works-in-progress (WIPS) and lets be open to suggestions. |
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| | #131 (permalink) |
| SFM Guru | first of all, atm i'm not sure if i'll switch to maya or lw, i'm testing both and right now i prefer lw... then, if i port this to maya, why should i let you know? this won't be a public release, so unless you proove me that you're worth it, you won't get your hands on this baby. first show me that you can model, make nice pictures etc, then we can talk about you getting this model ![]() about the ripples, take a look about the attached picture |
| Last edited by psycho; 02-24-2008 at 11:44 AM. | |
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| | #133 (permalink) |
| SFM Guru | ok, there are several reasons... #1 - i want to get used to several packages to find out which one is the best for me as long as i go to college (=much cheaper!) #2 - i'd love to get into the 3d business later as a modeller, so it would be useful to know tha basics in several packages, as different studios use different software and i have absolutely no idea where i might get a job... #3 - i LOVE the nurbs-tools in maya... max doesn't have anything comparable #4 - i've heard that modelling in lightwave is much faster and intuitive once you get used to it than in max, which would be great for me, as i don't have much time for modelling atm... |
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| | #135 (permalink) |
| SFM Guru Realname: KEN Join Date: Feb 2007 Location: tampa Age: 30
Posts: 520
| Wasn't lookin to grab ur stuff and sell it on ebay.. I'm just starting to learn how to cgi starships in maya and as it seems that maya is a rare beastie here.. just looking for some pointers And as I'm currently in school learning maya and others ( character modeling ) the school just seems to brush over the fact you can get a job modeling things other than characters.. if you need some help with nurbs.. i've already learned a good deal.. i'm just getting in to poly's... just ask away on questions btw.. I'll post some work i've been tooling around on soon thank you |
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| | #136 (permalink) |
| SFM Guru | well i sounded a bit harsh, sorry for that, i just don't give my meshes out to people i don't know... i guess poly-modelling starships in maya isn't any different than in other packages, it's just all about knowing your tools... i could give you some general tips, but none maya specific... you know, i only used the maya ple for a few weeks... and thats was 3 or 4 months ago... maybe contact me on icq within the next days, so we can talk |
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| | #138 (permalink) |
| SFM Guru Realname: KEN Join Date: Feb 2007 Location: tampa Age: 30
Posts: 520
| its all right..I'll give ya as many pointers as i can think of, and if theres any questions that i can't answer I have teachers to ask.. any updates on the runabout?? |
| Wherever you go.. there you are:p | |
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| | #139 (permalink) |
| SFM Guru Join Date: May 2006 Location: Deep within the uncharted Amazon
Posts: 299
| Wow this is looking fantastic. Seeing this brings feelings of sorrow...would have looked great on that project you gave me to finish |
| I am lost in everyway there is.............literally.............just plain LOST Fugitive of the C.D.C. [Center for Disease Control] | |
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