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3D WIPs Post your works-in-progress (WIPS) and lets be open to suggestions.

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Old 02-24-2008, 09:13 PM   #361 (permalink)
GRRRRR!!!!
 
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ah right, I knew what anisotropy was, I just didn't know what your map was actually controlling

with the dirt streaks still start on the grid lines, as that would be where dirt would build up over time, and then it'd be forced out when the ship is at speed, gradually building up streaks of it as it passes over the hull

I pity the fool!
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Old 02-24-2008, 11:15 PM   #362 (permalink)
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sounds reasonable... thanx

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