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3D WIPs Post your works-in-progress (WIPS) and lets be open to suggestions.

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Old 09-25-2006, 01:53 AM   #1001 (permalink)
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thats awesome! the guys family jewls are gone though!
Why does every swinging d....oh never mind.

And yes, Endeavor is right, I had to keep it PG. You don't see genitals on an Oscar award do you? And if you do, please step back from the TV, you are WAAAAY too close. LOL!!!

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Old 09-25-2006, 01:40 PM   #1002 (permalink)
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I like that pic, though.
Thanks for posting it(I always wondered what the backstory was for your avatar).
Would there be a walkway to that gate?
Bar.

Hallowed are the ORI...
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Old 09-25-2006, 02:36 PM   #1003 (permalink)
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I like that pic, though.
Thanks for posting it(I always wondered what the backstory was for your avatar).
Would there be a walkway to that gate?
Bar.
Nah, no walkway. I made it not long after the Gates were nominated for a either a Saturn Award or a Gemini Award. I just think the gates are greater than the sum of their parts. Just like Trek is. Very few shows are entertaining, morally responsible, and culturally significant. And another thing, SF shows/movies have a tendency to be innovative in developing FX techniques that are cheaper and better. And partly because SF shows/movies tend to be ignored by most of the awards. So like Apollo holds up the world, so does SF bare the weight of "hollywood".
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Old 09-25-2006, 03:36 PM   #1004 (permalink)
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I do like the Statue idea though. I just thought: "That's what the Stargate would look like if it was on Naboo..."
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Old 09-25-2006, 04:15 PM   #1005 (permalink)
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I got some time to add some new detail but for now Im working on the materials and getting a slight gleam


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Old 09-25-2006, 04:36 PM   #1006 (permalink)
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nice lookin ship Casperhead...good job.

Keep smiling , It makes people wonder what your up to..
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Old 09-25-2006, 08:40 PM   #1007 (permalink)
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I do like the Statue idea though. I just thought: "That's what the Stargate would look like if it was on Naboo..."
Bar.
Thats what I was thinking Bar!

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Old 09-25-2006, 09:03 PM   #1008 (permalink)
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Thats what I was thinking Bar!
Great minds think alike...

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Old 09-25-2006, 09:34 PM   #1009 (permalink)
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http://i6.photobucket.com/albums/y22.../1atlantis.png
http://i6.photobucket.com/albums/y22.../2atlantis.png
http://i6.photobucket.com/albums/y22.../3atlantis.png
http://i6.photobucket.com/albums/y22.../4atlantis.png
http://i6.photobucket.com/albums/y22...1atlantiss.png

Here's meh new ship, teh Atlantis class cruiser. Like my other models it's not very complex. Is 5000 faces like...really bad?
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Old 09-25-2006, 10:23 PM   #1010 (permalink)
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the poly count itself makes no difference at all, it's the model itself that counts. Also I think it varies from program to program, you can do a certain thing in say max that you might be able to do with less polys in lightwave for example, but at the end of the day like I said it makes no real difference. Also Ive had a little play with sketchup, and I do mean little, but i think my downfall is probably im so used to max so i cant really get to grips with sketchup at all. You may have liked my version of your Naglfar ship but to me your designs with sketchup are incredible, Ive loved all of them to be honest
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