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3D WIPs Post your works-in-progress (WIPS) and lets be open to suggestions.

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Old 10-07-2006, 05:53 AM   #1051 (permalink)
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update on the Aries...

Did some proper renders and started the detail peices...

http://i106.photobucket.com/albums/m...arieswip18.jpg

http://i106.photobucket.com/albums/m...arieswip17.jpg

http://i106.photobucket.com/albums/m...arieswip16.jpg

http://i106.photobucket.com/albums/m...arieswip15.jpg

http://i106.photobucket.com/albums/m...arieswip14.jpg

http://i106.photobucket.com/albums/m...arieswip13.jpg

C&C always welcome..

Keep smiling , It makes people wonder what your up to..
Some Cool Sites: 3D Scifi | Framevoid | Scifi'ers Anonymous | Ejected Core |Wolf Den Productions
WIP: Assault Frigate
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Old 10-07-2006, 06:04 AM   #1052 (permalink)
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Can i be a party poper and say it looks TOO smooth. Some edges would help it a lot. Just my two cents.

I have nothing to say ... except that .. and that .. and that too ....
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Old 10-07-2006, 02:25 PM   #1053 (permalink)
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Nice! I designed a 2-D ship that has that back part that is similar to the Ancient Warship. I called it the USS-306 Terrenus. Nice Work.
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Old 10-08-2006, 04:04 AM   #1054 (permalink)
Completly FUBAR'ed!
 
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Choo: thanks for the advice, i redid them earlier today...

Cameron Mitchel: Thanks, how about postin it so we all can enjoy it.

quick update...

Started the detail work... placed the platforms for the AA guns and the forward anti-cap ship missles...
Attached Images
File Type: jpg arieswip20.jpg (143.8 KB, 75 views)
File Type: jpg arieswip21.jpg (171.2 KB, 115 views)

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Some Cool Sites: 3D Scifi | Framevoid | Scifi'ers Anonymous | Ejected Core |Wolf Den Productions
WIP: Assault Frigate
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Old 10-08-2006, 04:55 PM   #1055 (permalink)
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Been re-working on my promethues model, The Tauri's uglyiest and first ship.

Im going to work on completing it and adding more greebles and detail.




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Old 10-08-2006, 07:25 PM   #1056 (permalink)
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Nice work Casper!

Here's my latest Asuras image:

We have liftoff!



IMAGE

THREAD

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The Scifi World
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Old 10-08-2006, 07:27 PM   #1057 (permalink)
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Your city is looking amazing!
You really must get it into an animation....soonish!

Important Bulletin
I have nothing important to report at this time.....
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Old 10-08-2006, 07:30 PM   #1058 (permalink)
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Cheers Mikala. There probably is an animation in the pipeline... but it'll be a couple of weeks at least, given the render times (I'll render it in layers, as I have done with this image). The city of Asuras is suprisingly low poly (around 70,000 faces for all the towers).

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Old 10-09-2006, 08:15 AM   #1059 (permalink)
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First test of a small Patrol-Assault ship

Here is a little ship I have been working on the last few days. I just couldn't get the idea out of my head, so I had to put something out. It's a small Assault/Patrol ship. I took elements of the AC-130 gunship conversion of the cargo C-130 as one design influence. Then I tossed in some WW2 era PT boat influences and some Vietnam era Huey aspects for good measure. It's in the same vein as an Al'Kesh and Puddle Jumpers in some aspects.

It is/has:

30 meters long
8 meters wide
6.5 meters tall

2 decks
crew of 12
4 dual barrel Lite PPC (Plasma Pulse Cannons) 2 dorsal, 2 ventral

Short range Hyperspace drive (the Interstellar kind)
4 Inertial Wave generators working in offset angles for sublight propulsion and axial control.

Asgard sensors.
Asgard Shields.
Cloaking generator.

NO Asgard beaming tech. No secondary craft. No missles.

Upper deck forward section is the bridge. Upper deck rear is engineering. Lower deck forward is support systems and a small galley and lavatory. Lower deck to the rear is a open compartment for mission use.

This ship is just small enough to fit inside a Daedalus class hangar bay and through it's hangar doors. The lower rear compartment can be used for transporting troops for ground assaults, small amounts of cargo, or can be converted to living space for the crew if a longer mission is required.

This is quite a versatile little ship. It can serve to land troops covertly or into "hot" zones under fire, transport a lite cargo load or as a med-evac. But is can also serve as a patrol ship. The 4 PPC are potent enough to tackle all known small craft like Death Gliders and Wraith Darts. But it can also do "hit and run" attacks on much larger ships. It's not a pretty ship, nor is it desgined that way. It's just a very practical and versatile platform.

I know my work isn't as visually spectacular as others, but I do try my best. I also try to have some logic and practicality in my designs. To me, it just makes sense that each of my designs would have some similarities because according to my logic, the people designing and building the ships would be the same, generally. It also makes sense to me because of the economies of scale concept. Yes I know, I am a nerd. LOL!

Comments, criticisms, suggestions?
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File Type: jpg Patrol Assault 2.JPG (54.8 KB, 148 views)
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Old 10-09-2006, 08:18 AM   #1060 (permalink)
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wow, i love the city, yeah, a must see in animation

(3ds max)::thumb:
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