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3D WIPs Post your works-in-progress (WIPS) and lets be open to suggestions.

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Old 09-06-2007, 11:28 PM   #3111 (permalink)
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I think it may have been me. I still have that pic saved too, in my /.../Images/Stargate folder. I save as many pictures as possible.



Regarding the front part, I've been having a bunch of trouble getting that just right. That's actually the 4th version of the front that I've had, so far. I just can't seem to get it just right. I like parts of the last version I had, but not the overall look to it. I'll probably make yet another version of the front in an attempt to get it just right. The two rooms on either side of the bridge are the "common" areas. You can't have the crew eating in their quarters after all. Think of them as multi purpose common areas. It's easy to get things to line up in Bryce. They do have an alignment tool in the Edit interface. Well, I do try to model things that are more than slightly cool. LOL! You just have to think Boolean and plan it out in your head before you start. Then do it and see how it looks, then make changes as needed. Boolean, think Boolean.
Alignment tool? How do you use it? o_0 I'm just gonna stick to modeling in sketchup..easiest program evar.

edit: any idea if the page that picture came from still exists?

Last edited by ZakeD; 09-06-2007 at 11:32 PM.
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Old 09-06-2007, 11:32 PM   #3112 (permalink)
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hi there well i started in my carrier.

i desided to call it the USAF Titanus

this is just a prelimenary design its from 5years+
it can accomadate 400 fighters it (im thinking has 6 manin wepons batterys
and multipal defence batterys (railguns) any segesgons on hull armore + weponswecomed )

it is built basted on human / Asgard tec uilt in atlantis

any ideas for it will be welcomed
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Last edited by Aslan21; 09-06-2007 at 11:34 PM.
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Old 09-06-2007, 11:49 PM   #3113 (permalink)
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hi there well i started in my carrier.

i desided to call it the USAF Titanus

this is just a prelimenary design its from 5years+
it can accomadate 400 fighters it (im thinking has 6 manin wepons batterys
and multipal defence batterys (railguns) any segesgons on hull armore + weponswecomed )

it is built basted on human / Asgard tec uilt in atlantis

any ideas for it will be welcomed
gonna need to be much bigger, much much bigger...for 400+ fighters, you will need at least 200+ operational full repay bays inside, with about 100+ semi-repay bays and holding bays or holding floor space...plus all the extras that go into it...

and is it just a fighter carrier or is it going to be a support ship from much larger craft ie prometheus deadalus and other cruisers to be built by the sgc, remember a carrier is the center or hub of any opperation and is always occomodated by other ships and is the political hub as well meaning lots of air traffic besides just the fighters....

just food for thought, i like it, looks like a long runway from what i gather from the pic
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Old 09-06-2007, 11:59 PM   #3114 (permalink)
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well this is just a perlimanary idea of the size of the vessal
tell me what u think i was thinking of having it as a carrier / battle curser
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Old 09-07-2007, 12:17 AM   #3115 (permalink)
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well this is just a perlimanary idea of the size of the vessal
tell me what u think i was thinking of having it as a carrier / battle curser
if thats the deadalus then yea it will be big, engines are gonna be massive i take it...

battle cruiser is deadalus territory and doesnt offer fleet support....carrier is like the mother of the fleet, and offers support to all of the fleet, and of course houses defense in the form of fighters to protect that fleet...

but at the same time you dont want unnessicarily to big, ie lots of wasted space that goes unused most of the time....i would put a fighter up to the ship, get the general layout of where your hangars, repair bays, support bays etc, are going to be, and kinda size it according to that, then of course size the areas for other fleet support, and make sure they are not in the way of fighter fly space, ie, you dont want 400+ fighters to be launching to protect the fleet and then be forced to weave around civilian craft and other craft trying to enter the carrier at the same time....

lots of things to consider when building a pratical carrier, you sure do have your handsfull like i do lol, part of a insane breed we are
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Old 09-07-2007, 12:23 AM   #3116 (permalink)
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Alignment tool? How do you use it? o_0 I'm just gonna stick to modeling in sketchup..easiest program evar.

edit: any idea if the page that picture came from still exists?
may i suggest blender as a great step up, very powerfull, free program, with a thriving communitie, and tutorials to get you threw...and once a blenderhead, there is also the blender game engine and animation tools etc etc...

probably the best free program to produce proffesional results
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Old 09-07-2007, 12:26 AM   #3117 (permalink)
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Dude, you need to chill...
This is all about starships.
Save your arguements.
Bar.
I fully endorse this post

The Tau'ri have had enough of your sh*t.
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Old 09-07-2007, 01:06 AM   #3118 (permalink)
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Alignment tool? How do you use it? o_0 I'm just gonna stick to modeling in sketchup..easiest program evar.

edit: any idea if the page that picture came from still exists?
I just looked for it, and I think it's gone. I couldn't find it anywhere on SKiffy's site. They used to have all the original concept art for Atlantis there, but it's all gone now. Sorry.

The alignment tool is simple. There are three "balls" on a rod, one at each end, the other in the middle. There are three of these rods with balls, representing the the axis of dimension. Then there is a bigger ball in the middle of all three rods, this is the "align all center" button. All you need to do is select two objects and then the alignment you want, left, right, top, bottom, front, back. Piece of cake. It also helps to zoom in all the way if you want to manually align things. I usually do that because I want to make sure the right item moves and not the wrong one accidentally. I know, not as simple or as easy, but far more accurate.
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Old 09-07-2007, 05:39 AM   #3119 (permalink)
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Work has been keeping me pretty busy for the last few weeks but I managed to squeeze some free time in today and got my bridge section of the Tempest done.


http://img253.imageshack.us/img253/6...2007001qt6.jpg

http://img253.imageshack.us/img253/5...2007001oh3.jpg

Next update will be when I have some more free time. (with luck it will be sooner than later. )

Current Projects -> (Stargate) | USAF Excalibur | | USAF Ares and USAF Daedalus | | USAF Phoenix |
"Those who say it cannot be done should not interrupt those who are doing it." - Chinese Proverb
"The bullet of justice caps evil's ass, remember that" - Excel Saga

Calling All Stargate Fans
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Old 09-07-2007, 06:25 AM   #3120 (permalink)
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Long time no post by my...
just wanted to get some input on my gate "kawoosh"

I know the gate is no gate, just a paceholder extruded and cut together in 2minutes and the event horizon lacks quality too...

But...whatever - so please gimme some critics



Oh, and btw. some nice ships you got in here

I have a bad feeling about this...

Last edited by eagle[200x]; 01-04-2008 at 02:33 PM.
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