Go Back   Scifi-Meshes.com > 3D Modeling > 3D WIPs

3D WIPs Post your works-in-progress (WIPS) and lets be open to suggestions.

Reply
 
Thread Tools Display Modes
Old 11-12-2007, 06:32 PM   #3691 (permalink)
SFM Nugget

 
Join Date: May 2006
Age: 21
Posts: 22
thanks
Angelus ascendant is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11-12-2007, 08:12 PM   #3692 (permalink)
SFM Nugget
 
Carach's Avatar

 
Join Date: Jan 2007
Posts: 112
Quote:
Originally Posted by scorpius View Post
It's looking good. I like the shape of it, very original for a SG ship, but I like your take on it. I look forward to seeing more work on it.

A quick update on my texturing efforts on the Icarus. I'm sort of a bit lost with it to be honest but here is where I am with it at the moment. C&C and any tips are always welcome (please!!)
can barely keep up with this thread - had a lot to go thru after a weekend away from a pc heh.

i think its looking great, if a little bland.
Carach is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11-12-2007, 09:24 PM   #3693 (permalink)
SFM Guru
 
Wilson359's Avatar

 
Join Date: May 2006
Location: NSW, Australia
Age: 28
Posts: 160
Send a message via MSN to Wilson359
Quote:
Originally Posted by scorpius View Post
It's looking good. I like the shape of it, very original for a SG ship, but I like your take on it. I look forward to seeing more work on it.

A quick update on my texturing efforts on the Icarus. I'm sort of a bit lost with it to be honest but here is where I am with it at the moment. C&C and any tips are always welcome (please!!)
Looks great Scorpius, keep up the great work
Wilson359 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11-12-2007, 10:12 PM   #3694 (permalink)
SFM Guru
 
scorpius's Avatar
SFM Donor!
 
Realname: Jay Fenney
Join Date: May 2006
Location: England, UK
Age: 21
Posts: 492
Send a message via MSN to scorpius Send a message via Skype™ to scorpius
Quote:
Originally Posted by Carach View Post
i think its looking great, if a little bland.
Well that particular render was an even lighting render so there's no specular. I've been working on getting some decent spec and it's proving incredibly difficult to get it just right, I think I'm getting there though. I'll post updates when I have something better.
scorpius is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11-12-2007, 11:11 PM   #3695 (permalink)
SFM Guru
 
Lantean_Canuck's Avatar

 
Realname: Sukhraj
Join Date: Jul 2007
Location: Western Canada
Age: 17
Posts: 368
Still amazing that so much happens so fast now.

Quote:
Originally Posted by scorpius View Post
In my experience the people in this thread have been more than happy to give their meshes, certainly to other people in the thread. I myself have given meshes to others and I've had meshes from Dr Lee, tadz, RJB (unfortunately I wasn't able ever play about with it properly because I couldn't get it converted too well), and will be getting one from scootes as well when he finally sends it

Oh well...back to texturing then
Really, they have? Then does anyone want a version of their ship on my carrier? It would be nice to see more then the 304's and 303's that I have on it right now even though scootes ship is cool. Oh and I need some type of class name for my carrier. I've looked through some Canadian ship class names and so far I've noticed they all start with HMCS, so any ideas anyone?

Mario Kart Wii will be the greatest racing game released on the Wii! http://www.callingallstargatefans.co...d-wips-f2.html Calling All Stargate Fans - The site for Stargate fans to show dedicated Stargate stuff.

Last edited by Lantean_Canuck; 11-12-2007 at 11:40 PM.
Lantean_Canuck is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11-13-2007, 02:00 PM   #3696 (permalink)
SFM Guru
 
scorpius's Avatar
SFM Donor!
 
Realname: Jay Fenney
Join Date: May 2006
Location: England, UK
Age: 21
Posts: 492
Send a message via MSN to scorpius Send a message via Skype™ to scorpius
Well my 2 suggestions are either Majestic or Colossus, 2 classes of aircraft carrier that the Canadian military has used. Personally I think, due to the size and function of the ship, Colossus seems to fit the best.

Here's an update on my texturing efforts. I think I'm getting closer to "good" looking, but I want to try and increase the contrast and spec areas. Just thought I'd post for opinions anyway

EDIT: While I'm thinking about it, if anybody would like their own ships to be featured in the joint project in some way please reply here or send me a PM. I'm trying to outline the basic scene now and I want to make a list of ships at our disposal to refer to while we go through the writing process. So anybody who wants ships to be featured if you could let me know the name of the ship or ships and it's purpose (auxilliary craft, cruiser, carrier etc). Any other information you want to include would be useful and an image of the ship for reference purposes as well would help a lot.
Attached Images
File Type: jpg 004.jpg (206.8 KB, 11 views)

Last edited by scorpius; 11-13-2007 at 02:43 PM.
scorpius is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11-14-2007, 12:49 AM   #3697 (permalink)
SFM Guru
 
Lantean_Canuck's Avatar

 
Realname: Sukhraj
Join Date: Jul 2007
Location: Western Canada
Age: 17
Posts: 368
Looks great scorpius. I guess I'll have Colossus as the name of the first ship but I was thinking along the lines of what the Daedalus class is known as BC-304(well some say this). Thats basically what I want first, then I'll think of the name it self which will probably be Colossus unless I find another synonym for that word. Also about my ship, I have added another access way for ships to enter and leave the hanger area below the bridges on the main deck. And are there any suggestions on my turret design or what? Oh and thanks for the help so far as well(well for what was actually given but),thank-you.

Mario Kart Wii will be the greatest racing game released on the Wii! http://www.callingallstargatefans.co...d-wips-f2.html Calling All Stargate Fans - The site for Stargate fans to show dedicated Stargate stuff.
Lantean_Canuck is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11-14-2007, 01:07 AM   #3698 (permalink)
SFM Guru
 
boberth2o's Avatar

 
Realname: rob
Join Date: Feb 2007
Location: Ohio
Age: 21
Posts: 165
Send a message via AIM to boberth2o
boberth2o is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11-14-2007, 04:07 AM   #3699 (permalink)
SFM Guru
 
scootes's Avatar

 
Realname: Jesh
Join Date: Aug 2006
Location: Montana AKA the middle of F-ing nowhere!!
Age: 19
Posts: 300
Send a message via MSN to scootes Send a message via Yahoo to scootes
Quote:
Originally Posted by Dr Lee View Post
I've noticed a slight problem with the buffalo, Yup i went with EW's name for the fighter after wiki-ing it.

I'm getting this coming up when i render without a 'Sky' light source


I can't work out exactly what it is i'm doing wrong, the surfaces it's appearing on are single square polygons not two triangle poly's making a square.

What do i do to remove this? is it, as i am beginning to suspect, just a vertice problem or is it a bigger problem?
move the verticies that i have circled down on the "z" axis, that should solve your problem

and scorp to be honest with you. I havnt been home to retrieve the latest file for the Hammond for you althou I believe that you already have an older version of it. if I am right the only things that would be differnt from the latest version is the main hull and the con tower. I will be home on wendsday night will retrieve it then for you.

and nice work on that ship boberth. am liking the guns you put on the sides i can see that this ship is progressing quite nicely

Angelus. you are also progressing nicely good job on your ship

Regards Jesh
Attached Images
File Type: jpg eekwhatsthis.jpg (11.1 KB, 4 views)

CVF-308 "Hammond" assult carrier, ment to hold its own and thats exactly what it does. it would be a good idea not to get on the bad side of this ship

Last edited by scootes; 11-14-2007 at 04:09 AM.
scootes is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11-14-2007, 05:49 PM   #3700 (permalink)
SFM Guru
 
scorpius's Avatar
SFM Donor!
 
Realname: Jay Fenney
Join Date: May 2006
Location: England, UK
Age: 21
Posts: 492
Send a message via MSN to scorpius Send a message via Skype™ to scorpius
[quote=scootes;270250]and scorp to be honest with you. I havnt been home to retrieve the latest file for the Hammond for you althou I believe that you already have an older version of it. if I am right the only things that would be differnt from the latest version is the main hull and the con tower. I will be home on wendsday night will retrieve it then for you.QUOTE]

It's ok mate I was only joking anyway lol. There's no rush I'm enjoying working on the JSP (Joint Stargate Project) at the moment and (sort of) enjoying working on the texturing of the Icarus.

And speaking of the Icarus I do have an update. It's scary but I'm actually getting close to finishing it I think! Today I added some beam cannons and some point defense turrets. Currently all I need to do is play around with the hangar doors and also the secondary hangar on the top platform used for other auxilliary craft as I'm not sure about the size (has anybody got a scale ortho of the Daedalus with a Jumper?). Anyway, C&C as always!
Attached Images
File Type: jpg 005.jpg (205.5 KB, 10 views)
scorpius is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

 
Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off
Forum Jump


New To Site? Need Help?

All times are GMT. The time now is 06:07 PM.


Powered by vBulletin® Version 3.7.3
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
LinkBacks Enabled by vBSEO 3.1.0
Template-Modifikationen durch TMS