Go Back   Scifi-Meshes.com > 3D Modeling > 3D WIPs

3D WIPs Post your works-in-progress (WIPS) and lets be open to suggestions.

Reply
 
Thread Tools Display Modes
Old 12-30-2007, 04:16 AM   #4101 (permalink)
SFM Guru
 
Wilson359's Avatar

 
Join Date: May 2006
Location: NSW, Australia
Age: 28
Posts: 170
Send a message via MSN to Wilson359
I'm liking the stargate RJB, It be good to see the chevrons appear as holograms.

"You are the Fifth Race. Your role is clear. If there is any hope in preserving the future, it lies with you and your people."

Calling All Stargate Fans
Wilson359 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 12-30-2007, 04:20 AM   #4102 (permalink)
RJB
Stargate Modeler
 
RJB's Avatar
SFM Donor!
 
Realname: Ryan
Join Date: May 2006
Age: 24
Posts: 365
Send a message via MSN to RJB
Quote:
Originally Posted by Wilson359 View Post
I'm liking the stargate RJB, It be good to see the chevrons appear as holograms.
lol I don't think I'm going to be that fancy with it. I want to stay with the rugged feel of the original gate while also giving it it's own personal feel.

Current Projects -> (Stargate) | USAF Excalibur | | USAF Ares and USAF Daedalus | | USAF Phoenix |
"Those who say it cannot be done should not interrupt those who are doing it." - Chinese Proverb
"The bullet of justice caps evil's ass, remember that" - Excel Saga

Calling All Stargate Fans
RJB is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 12-30-2007, 02:13 PM   #4103 (permalink)
SFM Guru
 
Dr Lee's Avatar

 
Realname: Rob
Join Date: Aug 2006
Location: Aboard the Churchill
Age: 24
Posts: 879
In need of a bit of advice with the gate i'm building, from Scorp's original idea.

I can either have this....


Or this....


But i cannot seem to get Max to allow me to only light up the numbers inside the Chevrons and the red part of the actual chevrons themselves.

What am i doing wrong?

the glow will be reduced once i've included the actual glyphs.

Angel's Reach
CASF
Don S Davis 1942-2008. Godspeed and thank you
Dr Lee is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 12-30-2007, 03:00 PM   #4104 (permalink)
SFM Obsessed
 
Melak's Avatar

Tutorail Writers Award 
Total Awards: 1 (more» ...)
 
Realname: Leon
Join Date: May 2006
Location: Berlin
Age: 18
Posts: 1,315
Send a message via MSN to Melak Send a message via Skype™ to Melak
Are you assigning the glow via Material ID? If so, better make a separate material for the chevrons.
I suppose you would like to be able to light up each symbol and chevron separately...the easiest way to do so would be to have a gradient ramp of conical & solid type in the color and self illumination slot. That way you can have a "marker" for each chevron to change it's color as you wish, the same for the symbols, just in the second material.
If that doesn't make any sense, I can post an image later when I'm home
Melak is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 12-30-2007, 03:58 PM   #4105 (permalink)
SFM Guru
 
Dr Lee's Avatar

 
Realname: Rob
Join Date: Aug 2006
Location: Aboard the Churchill
Age: 24
Posts: 879
What i'm trying to do is give the numbers 1,5,8,13,17,21,25,29,33 and the lit bit of the cheveron the glow and the rest of the numbers with the same colour but unlit. I've given the Lit material the ID and the unlit no ID.

I'm just rendering an image with both materials having seperate Material IDs... and it's still only allowing one material for everything.

Angel's Reach
CASF
Don S Davis 1942-2008. Godspeed and thank you
Dr Lee is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 12-30-2007, 04:24 PM   #4106 (permalink)
SFM Obsessed
 
Melak's Avatar

Tutorail Writers Award 
Total Awards: 1 (more» ...)
 
Realname: Leon
Join Date: May 2006
Location: Berlin
Age: 18
Posts: 1,315
Send a message via MSN to Melak Send a message via Skype™ to Melak
Hmm. What I meant to write was: Have 2 "lit" materials, with 2 different IDs. That enables you to apply a glow to a) the symbols and b) the chevrons.

I will try to illustrate the stuff about the gradient with paint (I'm at my grandmother's :S)...the solid setting makes the colors solid, instead of blending into each other, and the conical setting give it this shape.

ok here goes...hope this makes it clearer, I could post more detailed screengrabs from max later when I'm home if you want.
That gradient will also allow you to light any symbols you want, flexibly. You could do just the same for your chevrons, too.
wheeee...uploading takes a while
Attached Images
File Type: jpg paintsucks.JPG (30.0 KB, 9 views)

Last edited by Melak; 12-30-2007 at 04:33 PM.
Melak is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 12-30-2007, 06:49 PM   #4107 (permalink)
SFM Guru
 
Dr Lee's Avatar

 
Realname: Rob
Join Date: Aug 2006
Location: Aboard the Churchill
Age: 24
Posts: 879
If it's not too much trouble...

My Max knowledge is rather limited to be honest and it doesn't include much on effects

Angel's Reach
CASF
Don S Davis 1942-2008. Godspeed and thank you
Dr Lee is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 12-30-2007, 07:25 PM   #4108 (permalink)
RJB
Stargate Modeler
 
RJB's Avatar
SFM Donor!
 
Realname: Ryan
Join Date: May 2006
Age: 24
Posts: 365
Send a message via MSN to RJB
A short video of my gate spinning.

YouTube - Orignal Gate Flyby WIP

Current Projects -> (Stargate) | USAF Excalibur | | USAF Ares and USAF Daedalus | | USAF Phoenix |
"Those who say it cannot be done should not interrupt those who are doing it." - Chinese Proverb
"The bullet of justice caps evil's ass, remember that" - Excel Saga

Calling All Stargate Fans
RJB is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 12-30-2007, 07:50 PM   #4109 (permalink)
SFM Obsessed
 
Melak's Avatar

Tutorail Writers Award 
Total Awards: 1 (more» ...)
 
Realname: Leon
Join Date: May 2006
Location: Berlin
Age: 18
Posts: 1,315
Send a message via MSN to Melak Send a message via Skype™ to Melak
RJB: that looks cool! Now do a kawoosh

Dr. Lee: Here's the link to a big, quick & ugly pic of my settings: http://xs122.xs.to/xs122/07520/Chevron_glow.jpg
If something's not clear, PM me
Melak is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 12-30-2007, 11:50 PM   #4110 (permalink)
SFM Guru
 
scootes's Avatar

 
Realname: Jesh
Join Date: Aug 2006
Location: Montana AKA the middle of F-ing nowhere!!
Age: 19
Posts: 300
Send a message via MSN to scootes Send a message via Yahoo to scootes
Quote:
Originally Posted by RJB View Post
The video really shows them off well.
Keep up the great work.
thanks

Quote:
Originally Posted by tadz View Post
lol Damn that means i need to get all my new greebles and put them in the newish Severus mesh lol
lol if you send me the version you have I will update it for you with the stuff I have added if I can get around to it

Quote:
Originally Posted by boberth2o View Post
Those cannons are gigantic! lol

Seriously those are cannons right? I suspose that they would be able to take a ship out in 3-5 shots like the ori main weapon.
yes those are cannons they shoot a round that is 7 meters wide and 10 meters long, has a capacity of 50 rounds per cannon. the shells are powerd by an experamental magnetic system that is capable of fireing them at highspeed with a short reload time that also has little to no recoil. the shells are also equepped with a hyperspace feild gen onboard with a limited power supply that will only last 20 seconds so if ya arent close enough it will take afew rounds to get throu the sheild of a vessel. if you were in a close enough range to an Ori mothership to be able to use the HDFG (hyperspace feild generator) then it would take 2-6 shots to destroy it depending on how good your aim is other wise it would take around 10-15 to get throu the sheilds then destroy it.

sorry for my little rant and thank you all for the compliments

Regards Jesh

CVF-308 "Hammond" assult carrier, ment to hold its own and thats exactly what it does. it would be a good idea not to get on the bad side of this ship
scootes is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply


Currently Active Users Viewing This Thread: 3 (2 members and 1 guests)
lennier1, Bar
Thread Tools
Display Modes

 
Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off
Forum Jump


New To Site? Need Help?

All times are GMT. The time now is 07:50 PM.


Powered by vBulletin® Version 3.7.3
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
LinkBacks Enabled by vBSEO 3.1.0