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3D WIPs Post your works-in-progress (WIPS) and lets be open to suggestions.

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Old 08-13-2006, 07:43 PM   #541 (permalink)
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Originally Posted by cjabates View Post
um... are you sure you put the right pics in that post freek? looks to be a ST ship rather than a SG ship
Yes I am sure I put the right pictures there. They are there because I liked some design elements from those two ships, and combine them with both the F-302 and the Puddle jumper. If you had read the post and not just looked at the pictures you would have noticed I said the same thing when I posted the pictures.
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Old 08-13-2006, 07:53 PM   #542 (permalink)
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Updates on my daedalus. Did some lighting Now I need to make a hell alot of greebles to get it detailed so far she only weighs 30k polys. Note I added distons promme textures.
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File Type: jpg Daedalus_Lit.jpg (190.1 KB, 189 views)
File Type: jpg Daedalus_lit2.jpg (177.6 KB, 144 views)
File Type: jpg Daedalus_lit3.jpg (175.1 KB, 119 views)

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Old 08-13-2006, 07:59 PM   #543 (permalink)
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the renders of it look nice, but you need to work more on the surrounding of the ship. the plain space is boring.
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Old 08-13-2006, 08:03 PM   #544 (permalink)
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Quote:
Originally Posted by specs2 View Post
the renders of it look nice, but you need to work more on the surrounding of the ship. the plain space is boring.
The background plain space is just a backdrop. What I need to do for now is focus more on the ship its far from finished. Then I can focus on a bright space scene to go along with it. for the lights I was trying to recreate this scene.
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File Type: jpg Daedalus_001.jpg (166.0 KB, 175 views)

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Old 08-13-2006, 08:05 PM   #545 (permalink)
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the light is good, work on the details on the ship and give it a nice scene for final. I believe, you can get a good image out of this.
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Old 08-13-2006, 08:07 PM   #546 (permalink)
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the light is good, work on the details on the ship and give it a nice scene for final. I believe, you can get a good image out of this.
Exactly. Now what would be nice is if someone could provide a close up of the rail guns. That would really help me alot.

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Old 08-13-2006, 08:09 PM   #547 (permalink)
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Originally Posted by Lord Erisu View Post
Anotherwords, basically using the zat as an emp cannon to disable eletronic devices. Only problem with that, if it disables all eletronic devices, it could stop the air thingie from working and the pilot could die from suffocation or something. Interresting.
The Zat cannon, as I envisioned it, would fire Zat type energy in much larger bursts, but with a slight reconfiguration, it would be less leathal than a normal Zat gun. Say 3 to kill and and 4 or 5 to vaporize. This slight adjustment could have come from careful and detailed study of the Wraith stunner. It would be very useful against technology, (ships, large and small), and against a group of ground troops, say a platoon size worth of troops.

And who cares if it disabled the air supply of a Death Glider or Wraith Dart? So the bad guy suffocates. Big deal. But you are right, it would be a sort of E.M.P gun. Just much more effective.
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Old 08-13-2006, 08:13 PM   #548 (permalink)
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Ok, lets see... the fighter/shuttle in the second image, looks more like a Wraith Dart.
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Old 08-13-2006, 08:21 PM   #549 (permalink)
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Exelent job Casperhead !!

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Old 08-13-2006, 08:37 PM   #550 (permalink)
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Casperhead, that is probly the most acurate Daedalus model I've seen to date. I look forward to seeing the detailed version.

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Exactly. Now what would be nice is if someone could provide a close up of the rail guns. That would really help me alot.
Unfortunatelly, we haven't had any close up shots of the ship-mounted rail guns yet, just the ones seen in Siege 2 on Atlantis.
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