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3D WIPs Post your works-in-progress (WIPS) and lets be open to suggestions.

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Old 08-16-2006, 01:34 PM   #571 (permalink)
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Quote:
Originally Posted by mercenary4hire View Post
Have you guys ever thunk about useing these with a game engine? Petroglyph made good game engine for space combat thats easy to modify (Star Wars:Empire at war)
In fact, i mod that game all the time, All you have to do is conver the meshes into .alo format (alamo) and i can incorperate them into the game.
I only made it to page 25 of this post but its really really interesting!
I'd love to see a spacegame/ shooter that allows freedom for the stargate universe. IE running around the bridge of the daedalys getting into the seat and piloting the ship.

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Old 08-16-2006, 02:02 PM   #572 (permalink)
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I was part of a team that tried doing somethign like that using the Farcry engine. MGM send a nice letter (or well their layers did), had to shut it down. They were clearing the path for the offical game that got canned, now thats irony. :P Still no game...

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Old 08-16-2006, 04:20 PM   #573 (permalink)
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raffs looks good! but you could use some bigger fire fomr the hives and shield impacts.

SGA-atlantis(im calling it that for ease) still seems to small to me. also it seems too far out of the water

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Old 08-16-2006, 04:32 PM   #574 (permalink)
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Originally Posted by Dallidas View Post
raffs looks good! but you could use some bigger fire fomr the hives and shield impacts.

SGA-atlantis(im calling it that for ease) still seems to small to me. also it seems too far out of the water
Thanks man the reason for the lack of fire from the hive ships is they are getting the asses kick hence the title

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Old 08-16-2006, 04:33 PM   #575 (permalink)
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oooh, gotcha!

now what about those shields...

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Old 08-16-2006, 05:00 PM   #576 (permalink)
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Well, it was quite far out of the water in the shot:

progeny0057.html

About the size, well, call it artistic liscence.

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Old 08-16-2006, 05:18 PM   #577 (permalink)
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It wasn't exactly the same design as Atlantis, anyway.
And the central spire did not extend below the waterline as the Atlantis Schematics show it.
bar.

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Old 08-16-2006, 05:44 PM   #578 (permalink)
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Quote:
Originally Posted by SGA-3D View Post
Well, it was quite far out of the water in the shot:

progeny0057.html

About the size, well, call it artistic liscence.
i guess it is.

well then it looks good.

and bar i know it wasnt, they said it was far more grand than atlantis.

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Old 08-16-2006, 05:56 PM   #579 (permalink)
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I just meant that any differences are down to the fact they are not identical...

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Old 08-19-2006, 02:39 AM   #580 (permalink)
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Braking Orbit

I just wanted to share my latest render of the USAF Ajax.

cheer aben06
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