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| 3D WIPs Post your works-in-progress (WIPS) and lets be open to suggestions. |
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| | #103 (permalink) | |
| Trust me it won't Hurt Join Date: Jun 2006 Location: Canada in Theory
Posts: 1,274
Downloads: 1 Uploads: 0 | Quote:
Hadn't planned on solar panels, that is modelers way of displaying transparencies, I want there to be a lot of glass in this scene. concrete, stone, and glass . . . I have been thinking of this archie style for some time, I think I will give it a go here. gp | |
| --------------------------------------------------- " Nuts! " . . . ~General Anthony McAuliffe: 101st Airborne at 'The Battle of the Bulge' Distraction W.I.P. :Star Trek DS9 Current W.I.P. : The Occupation: Thor's Settlement | ||
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| | #105 (permalink) |
| Trust me it won't Hurt Join Date: Jun 2006 Location: Canada in Theory
Posts: 1,274
Downloads: 1 Uploads: 0 | As far as means of power, nuclear is generation of choice. In the 1st level layout there are plans for four humungous towers which serve as power distrobution nodes, transportation, living, commerse, and other functions. On the first level layout page one, they are the 4 round space locatedon the inside perimeter. . . These are the locations of the towers. Who knows . . this concept can change as well . . . gp BTW I finished the walkway bridge last night, will work on textures today . . |
| --------------------------------------------------- " Nuts! " . . . ~General Anthony McAuliffe: 101st Airborne at 'The Battle of the Bulge' Distraction W.I.P. :Star Trek DS9 Current W.I.P. : The Occupation: Thor's Settlement | |
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| | #106 (permalink) |
| Trust me it won't Hurt Join Date: Jun 2006 Location: Canada in Theory
Posts: 1,274
Downloads: 1 Uploads: 0 | update . . started doing the textures, but stopped mid stream cause these stink. . . . I am going to try to do some plain stone surfaces . . any ideas would be cool . . . gp |
| --------------------------------------------------- " Nuts! " . . . ~General Anthony McAuliffe: 101st Airborne at 'The Battle of the Bulge' Distraction W.I.P. :Star Trek DS9 Current W.I.P. : The Occupation: Thor's Settlement Last edited by gpdesigner; 06-05-2008 at 12:15 PM. | |
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| | #108 (permalink) |
| SFM Oracle | I like the bridge. Looks wonderful and very realistic. About the power supply: I'd say get away fro nuclear power as long as it's fission. Fusion is better. |
| See the Shadows of Darkness, Hear the Scream of Cruelty... That's why I've became a Warrior of Heart, Defend the one you like, Guard the one you love... | |
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| | #109 (permalink) | |
| Trust me it won't Hurt Join Date: Jun 2006 Location: Canada in Theory
Posts: 1,274
Downloads: 1 Uploads: 0 | Quote:
gp | |
| --------------------------------------------------- " Nuts! " . . . ~General Anthony McAuliffe: 101st Airborne at 'The Battle of the Bulge' Distraction W.I.P. :Star Trek DS9 Current W.I.P. : The Occupation: Thor's Settlement | ||
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| | #110 (permalink) |
| SFM Guru Join Date: Jun 2006 Location: Great Britian Age: 25
Posts: 376
Downloads: 0 Uploads: 0 | The texture gives it a feel of old stone. How old are the buildings in this settlement supposed to be?? As for the windows, its a setting your not seeing. Can't remember it myself, but I'm gonna guess, and say that you haven't got ray traced transparency, reflection, and refraction (first and 3rd prolly more important). I am only guessing here. GI might be helpful too. Radiosity might be a factor aswell, some things don't come out unless that is turned on. Luminosity for one. But again, I'm only guessing. |
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