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3D WIPs Post your works-in-progress (WIPS) and lets be open to suggestions.

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Old 10-19-2007, 12:03 PM   #131 (permalink)
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Thanks Aresius,
I am still trying to get a feeling for the archi style but I think I am going to have to build a few more structures before I have it down.
Not all the buildings are going to have inside modeling. I originally thought one building per level. The theater is on the second level, this structure is on the first and I need to detail one more building for the top level. The rest of the buildings will just be shells . . .
gp

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Old 10-19-2007, 08:41 PM   #132 (permalink)
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worked on and off all day on making this texture, frosted glass with etchings. I think I need to make it a little more transparent and the texture will be good, however the glass mesh has some poly errors in it I will need to work on. Other than that the glass is done.
gp

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" Nuts! " . . . ~General Anthony McAuliffe: 101st Airborne at 'The Battle of the Bulge'

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Current W.I.P. : The Occupation: Thor's Settlement

Last edited by gpdesigner; 06-05-2008 at 12:11 PM.
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Old 10-19-2007, 09:26 PM   #133 (permalink)
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that looks very nice mate
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Old 10-19-2007, 09:34 PM   #134 (permalink)
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That looks very cool.
Now it's really matching the style of some cultural place.

See the Shadows of Darkness, Hear the Scream of Cruelty...

That's why I've became a Warrior of Heart, Defend the one you like, Guard the one you love...
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Old 10-19-2007, 10:58 PM   #135 (permalink)
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Thanks guys . . .
I lightened the glass a bit and made it more transparent which made the etching sticck out a bit more . . . Tomorrow I guess it's back to finishing that floor . . I have to add elevators . . .
I am going to need a side project soon I can feel it . . .
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" Nuts! " . . . ~General Anthony McAuliffe: 101st Airborne at 'The Battle of the Bulge'

Distraction W.I.P. :Star Trek DS9
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Old 10-20-2007, 12:23 AM   #136 (permalink)
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thats nice work on that door dude. How does it open??

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Old 10-20-2007, 12:40 AM   #137 (permalink)
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They slide apart and swing upwards ever so slightly if you listen closely
you can almost hear that glass slicing noise . . .
gp

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" Nuts! " . . . ~General Anthony McAuliffe: 101st Airborne at 'The Battle of the Bulge'

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Old 10-20-2007, 09:28 PM   #138 (permalink)
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Update . . .
I cut in all the level doors and added them in. I redesigned the columns because they didn't fit the round motif. I also put in column on the wall corners and got rid of the crap that was there before. However after adding in the corner columns I had an instance of over-kill and put columns around all of the doors. At first glance they look cool but now they are starting to make my @ss twitch so I am going to get rid of them unless yall think they are keepers . . .
gp

---------------------------------------------------
" Nuts! " . . . ~General Anthony McAuliffe: 101st Airborne at 'The Battle of the Bulge'

Distraction W.I.P. :Star Trek DS9
Current W.I.P. : The Occupation: Thor's Settlement

Last edited by gpdesigner; 06-05-2008 at 12:11 PM.
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Old 10-20-2007, 10:05 PM   #139 (permalink)
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wow, they look wonderful. (hey, I recognise the door looks a bit like a stargate )

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That's why I've became a Warrior of Heart, Defend the one you like, Guard the one you love...
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Old 10-20-2007, 10:35 PM   #140 (permalink)
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Originally Posted by gpdesigner View Post
Update . . .
I cut in all the level doors and added them in. I redesigned the columns because they didn't fit the round motif. I also put in column on the wall corners and got rid of the crap that was there before. However after adding in the corner columns I had an instance of over-kill and put columns around all of the doors. At first glance they look cool but now they are starting to make my @ss twitch so I am going to get rid of them unless yall think they are keepers . . .
gp
I like the columns! It gives a nice ornate and elaborate feeling. Almost a bit of "necromonger" look. You could play with the shape of the columns. A square cross-section could look very sci-fi/techie if made right. A rounder or hexagonal cross-section could work too.
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