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| 3D WIPs Post your works-in-progress (WIPS) and lets be open to suggestions. |
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| | #21 (permalink) | |
| Trust me it won't Hurt | dude . . . shoot me a picture I have never been to Disney . . . went to Universal Studios tho'. . . . Quote:
But yes something to support the dome is always good . . . here is an example from my last project: ![]() maybe for this dome I will come up with something a bit different for supporting the dome. gp | |
| --------------------------------------------------- " Nuts! " . . . ~General Anthony McAuliffe: 101st Airborne at 'The Battle of the Bulge' Distraction W.I.P. :Star Trek DS9 Current W.I.P. : The Occupation: Thor's Settlement | ||
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| | #22 (permalink) | |
| SFM Nugget Realname: William J. Higgins Join Date: May 2007
Posts: 11
| Quote:
William WHiggins001@sympatico.ca | |
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| | #23 (permalink) |
| Trust me it won't Hurt | LtCmdr_Bill, Welcome to the forums . . . . I just did a random searh on the internet to find that picture. I think it was 'dome structure' or something like that. Right now I did another google search to see if I could find it for you but I think I took the last picture beause it's gone . . if you google for futuristic dome or dome structure I am sure you would come accross it. gp |
| --------------------------------------------------- " Nuts! " . . . ~General Anthony McAuliffe: 101st Airborne at 'The Battle of the Bulge' Distraction W.I.P. :Star Trek DS9 Current W.I.P. : The Occupation: Thor's Settlement | |
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| | #24 (permalink) |
| SFM Obsessed Realname: Leon Join Date: May 2006 Location: Berlin Age: 18
Posts: 1,229
| Nice Moonbase ![]() The hexagonal dome that Armondikov linked to is not entirely built with hexagons, I saw a photo from another perspective and I could make out some pentagons..and you can make one like that easily from your geodesic dome, you'd just need to inset and extrude bigger selections of polygons. But that's max talk, it will probably translate 50% into lightwave |
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| | #25 (permalink) | |
| Trust me it won't Hurt | Quote:
gp | |
| --------------------------------------------------- " Nuts! " . . . ~General Anthony McAuliffe: 101st Airborne at 'The Battle of the Bulge' Distraction W.I.P. :Star Trek DS9 Current W.I.P. : The Occupation: Thor's Settlement | ||
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| | #26 (permalink) |
| SFM Guru Join Date: Dec 2006 Location: York, UK Age: 22
Posts: 526
| I see what he's getting at. I'm messing around with a tesselated sphere. If you start at the top, you can find 5 tirangles, merge them and then you can use the bevel tool on them. Although I think there is an advanced bevel/smooth shift tool on later versions of LW but I haven't used it yet. EDIT. Actually, the tesselated spheres don't produce the "football" pattern needed to make a pentagon/hexagon structure exactly. You get an interesting design though. |
| Last edited by Armondikov; 05-21-2007 at 06:05 PM. | |
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| | #27 (permalink) |
| SFM Obsessed Realname: Leon Join Date: May 2006 Location: Berlin Age: 18
Posts: 1,229
| Use the same kind of Geodesic Icosa whatever (that's what it's called in max anyway) that you used for the current dome, but use an odd number of segments, or all the hexagons and pentagons won't match up to a football pattern, I'll attach an image... ..D'oh! Or not, looks like I deleted the licensing service, reinstalling is fun ![]() Edit: Ok, here we go. This was made using a icosa-geodesic sphere, with 3 segments. The more segments (odd numbers!) the more hexagons between the pentagons |
| Last edited by Melak; 07-13-2007 at 03:05 PM. | |
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| | #28 (permalink) |
| Trust me it won't Hurt | tried working it out in LW but segments just increase triangles. I an select 5 tri's which will give me the hex but framing it like in your image is not a feature in LW, or if it is I don't have that plugin on my machine. gp |
| --------------------------------------------------- " Nuts! " . . . ~General Anthony McAuliffe: 101st Airborne at 'The Battle of the Bulge' Distraction W.I.P. :Star Trek DS9 Current W.I.P. : The Occupation: Thor's Settlement | |
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| | #29 (permalink) |
| SFM Obsessed Realname: Leon Join Date: May 2006 Location: Berlin Age: 18
Posts: 1,229
| Don't you give up that easily, if max taught me one thing then it'd be that there's always another way to do it! ![]() Try to select the outline-edges of the hexagons and pentagons, and then apply a chamfer (I don't know what it is called in LW, see the attached image, there's gotta be a tool that does that! (I only selected a few because I'm lazy )).After that you'll have neat selections ready to be extruded/bevelled/???. Of course, this is gonna be quite some selecting, but I think it should work |
| Last edited by Melak; 07-13-2007 at 03:05 PM. | |
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| | #30 (permalink) |
| Trust me it won't Hurt | I opened LW and started to work . . . this is what I came up with . . I used 5 segments . . I had to select 6 tiangles and merge polys, every once in a while I ran into a 5 sided poly. Then I ran into another problem . . I was left with 3 sided polys every now and again . . gp not a huge issue but I think I will stick with the tesselated dome, It looks different. I will give the hex dome a go a bit later . . . seems like it is doable, I almost got it. |
| --------------------------------------------------- " Nuts! " . . . ~General Anthony McAuliffe: 101st Airborne at 'The Battle of the Bulge' Distraction W.I.P. :Star Trek DS9 Current W.I.P. : The Occupation: Thor's Settlement Last edited by gpdesigner; 06-05-2008 at 12:20 PM. | |
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